Exploitation of novel multiplayer gesture-based interaction and virtual puppetry for digital storytelling to develop children's narrative skills. - Hui Liang 004; Jian Chang 001; Shujie Deng; Can Chen 001; Ruofeng Tong 001; Jian-Jun Zhang 001 (VRCAI, 2015)

Semantic framework for interactive animation generation. - Hui Liang 004; Jian Chang 001; Meili Wang; Can Chen 001; Jian-Jun Zhang 001 (VRCAI, 2016)

Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation. - Hui Liang 004; Shujie Deng; Jian Chang 001; Jian-Jun Zhang 001; Can Chen 001; Ruofeng Tong 001 (VS-GAMES, 2016)

High-efficiency texture coding and synthesis on point-based pear surface. - Huijun Yang; Zhi Yao Wang; Xin Wang; Jian Chang 001; Jing Xu; Jian Feng Zhang; Can Chen 001; Jian-Jun Zhang 001 (J. Comput. Methods Sci. Eng., 2017)

Exploitation of multiplayer interaction and development of virtual puppetry storytelling using gesture control and stereoscopic devices. - Hui Liang 004; Jian Chang 001; Shujie Deng; Can Chen 001; Ruofeng Tong 001; Jian-Jun Zhang 001 (Comput. Animat. Virtual Worlds, 2017)

Semantic framework for interactive animation generation and its application in virtual shadow play performance. - Hui Liang 004; Shujie Deng; Jian Chang 001; Jian J. Zhang 001; Can Chen 001; Ruofeng Tong 001 (Virtual Real., 2018)