Designing data driven persuasive games to address wicked problems such as climate change. - Paul Coulton; Rachel Jacobs; Dan Burnett; Adrian Gradinar; Matt Watkins; Candice Howarth (MindTrek, 2014)

The Prediction Machine: Performing Scientific and Artistic Process. - Rachel Jacobs; Steve Benford; Ewa Luger; Candice Howarth (Conference on Designing Interactive Systems, 2016)