Three-dimensional virtual learning environments for mediating social skills acquisition among individuals with autism spectrum disorders. - Carla Schmidt; Matthew Schmidt (IDC, 2008)

iSocial: a 3D VLE for youth with autism. - James M. Laffey; Matthew Schmidt; Janine Stichter; Carla Schmidt; Sean P. Goggins (CSCL (2), 2009)

Quantitative Mass Spectrometry-Based Proteomics: An Overview. - Miroslav Nikolov; Carla Schmidt; Henning Urlaub (Quantitative Methods in Proteomics, 2012)

Absolute Quantification of Proteins Using Standard Peptides and Multiple Reaction Monitoring. - Carla Schmidt; Henning Urlaub (Quantitative Methods in Proteomics, 2012)

Developing methods for understanding social behavior in a 3D virtual learning environment. - Matthew Schmidt; James M. Laffey; Carla Schmidt; Xianhui Wang; Janine Stichter (Comput. Hum. Behav., 2012)

A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills: A Virtuoso DBR Update. - Matthew Schmidt; Dennis Beck; Noah Glaser; Carla Schmidt (iLRN, 2017)

Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Design and Research Implications. - Matthew Schmidt; Dennis Beck; Noah Glaser; Carla Schmidt; Fahad Abdeen (iLRN, 2019)

The CroCo cross-link converter: a user-centred tool to convert results from cross-linking mass spectrometry experiments. - Julian Bender; Carla Schmidt (Bioinform., 2020)

A Process-Model for Minimizing Adverse Effects when Using Head Mounted Display-Based Virtual Reality for Individuals with Autism. - Matthew Schmidt; Nigel Newbutt; Carla Schmidt; Noah Glaser (Frontiers Virtual Real., 2021)

Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: a preliminary report. - Matthew Schmidt; Carla Schmidt; Noah Glaser; Dennis Beck; Mark Lim; Heath Palmer (Interact. Learn. Environ., 2021)

Work-in-Progress-Computer Vision Methods to Examine Neurodiverse Gaze Patterns in 360-Video. - Noah Glaser; Matthew Schmidt; Heath Palmer; Wanli Xing; Carla Schmidt (iLRN, 2022)

Learner experience and evidence of cybersickness: design tensions in a virtual reality public transportation intervention for autistic adults. - Noah Glaser; Matthew Schmidt; Carla Schmidt (Virtual Real., 2022)

Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users. - Matthew Schmidt; Noah Glaser; Carla Schmidt; Rachel Kaplan; Heath Palmer; Sue Cobb (Comput. Educ. X Real., 2023)

Through the lens of artificial intelligence: A novel study of spherical video-based virtual reality usage in autism and neurotypical participants. - Matthew Schmidt; Noah Glaser; Heath Palmer; Carla Schmidt; Wanli Xing (Comput. Educ. X Real., 2023)

Trust in Algorithmic Management: The Role of Justice and Prior Discrimination Experience. - Josephine Moritz; Carla Schmidt (ECIS, 2024)