Investigating strong collaboration with the Annotated Egret Navigator. - Philip M. Johnson; Carleton A. Moore (WETICE, 1995)

WET ICE tools working group report. - Carleton A. Moore (WETICE, 1995)

Project Leap: Addressing Measurement Dysfunction in Review. - Carleton A. Moore (HCI (1), 1999)

Project LEAP: Personal Process Improvement for the Differently Disciplined. - Carleton A. Moore (ICSE, 1999)

Lessons learned from teaching reflective software engineering using the Leap toolkit. - Carleton A. Moore (ICSE, 2000)

Empirically Guided Software Effort Guesstimation. - Philip M. Johnson; Carleton A. Moore; Joseph A. Dane; Robert S. Brewer (IEEE Softw., 2000)

Beyond the Personal Software Process: Metrics collection and analysis for the differently disciplined. - Philip M. Johnson; Hongbing Kou; Joy Agustin; Christopher Chan; Carleton A. Moore; Jitender Miglani; Shenyan Zhen; William E. J. Doane (ICSE, 2003)

SGSEAM: assessing serious game frameworks from a stakeholder experience perspective. - Yongwen Xu; Philip M. Johnson; Carleton A. Moore; Robert S. Brewer; Jordan Takayama (Gamification, 2013)

RadGrad: Removing the "Extra" from Extracurricular to Improve Student Engagement, Diversity, and Retention. - Philip M. Johnson; Carleton A. Moore; Peter Leong; Seungoh Paek (SIGCSE, 2020)

Improving engagement, diversity, and retention in computer science with RadGrad: Results of a case study. - Philip M. Johnson; Carleton A. Moore; Peter Leong; Seungoh Paek (CoRR, 2024)