Virtual Rome. - Luigi Calori; Carlo Camporesi; A. Negri; Sofia Pescarin (SIGGRAPH Posters, 2008)

Back to 2nd AD A VR on-line experience with Virtual Rome Project. - Sofia Pescarin; Luigi Calori; Carlo Camporesi; Marco Di Ioia; Maurizio Forte; Fabrizio Galeazzi; Silvano Imboden; Alessia Moro; Augusto Palombini; Valentina Vassallo; Lola Vico (VAST, 2008)

Virtual Rome: a FOSS approach to WEB3D. - Luigi Calori; Carlo Camporesi; Sofia Pescarin (Web3D, 2009)

Interactive Motion Modeling and Parameterization by Direct Demonstration. - Carlo Camporesi; Yazhou Huang; Marcelo Kallmann (IVA, 2010)

Immersive Interfaces for Building Parameterized Motion Databases. - Yazhou Huang; Carlo Camporesi; Marcelo Kallmann (IVA, 2012)

VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients. - Marcelo Kallmann; Carlo Camporesi; Jay J. Han (Virtual Realities, 2013)

A framework for immersive VR and full-body avatar interaction. - Carlo Camporesi; Marcelo Kallmann (VR, 2013)

VR solutions for improving physical therapy. - Carlo Camporesi; Marcelo Kallmann; Jay J. Han (VR, 2013)

Motion Parameterization and Adaptation Strategies for Virtual Therapists. - Carlo Camporesi; Anthony Popelar; Marcelo Kallmann; Jay J. Han (IVA, 2014)

Computing shortest path maps with GPU shaders. - Carlo Camporesi; Marcelo Kallmann (MIG, 2014)

3D Printing and Immersive Visualization for Improved Perception of Ancient Artifacts. - Paola Di Giuseppantonio Di Franco; Carlo Camporesi; Fabrizio Galeazzi; Marcelo Kallmann (Presence Teleoperators Virtual Environ., 2015)

Immersive Virtual Human Training Systems based on Direct Demonstration. - Carlo Camporesi (2015)

The Effects of Avatars, Stereo Vision and Display Size on Reaching and Motion Reproduction. - Carlo Camporesi; Marcelo Kallmann (IEEE Trans. Vis. Comput. Graph., 2016)