Learning to be a psychologist: the construction of identity in an online forum. - Carlo Perrotta (J. Comput. Assist. Learn., 2006)

Orchestrating CSCL - More Than a Metaphor? - Ingo Kollar; Raija Hämäläinen; Michael A. Evans; Bram de Wever; Carlo Perrotta (CSCL, 2011)

Ubiquitous Learning vs. the Value of Boundaries: Reflections on Five Years of 'Innovation in Education'. - Carlo Perrotta (EC-TEL, 2011)

Do school-level factors influence the educational benefits of digital technology? A critical analysis of teachers' perceptions. - Carlo Perrotta (Br. J. Educ. Technol., 2013)

Orchestration, power, and educational technology: A response to Dillenbourg. - Carlo Perrotta; Michael A. Evans (Comput. Educ., 2013)

Instructional design or school politics? A discussion of 'orchestration' in TEL research. - Carlo Perrotta; Michael A. Evans (J. Comput. Assist. Learn., 2013)

Beyond rational choice: How teacher engagement with technology is mediated by culture and emotions. - Carlo Perrotta (Educ. Inf. Technol., 2017)

Erratum to: Beyond rational choice: How teacher engagement with technology is mediated by culture and emotions. - Carlo Perrotta (Educ. Inf. Technol., 2017)

Library Not Found - The Disconnect between Gaming Research and Development. - Marcello Passarelli; Jeffrey Earp; Francesca Maria Dagnino; Flavio Manganello; Donatella Persico; Francesca Pozzi; Thomas P. Buijtenweg; Mata Haggis; Chris Bailey 003; Carlo Perrotta (CSEDU (2), 2018)

Educational Games as a Motivational Tool: Considerations on their Potential and Limitations. - Marcello Passarelli; Francesca Maria Dagnino; Jeffrey Earp; Flavio Manganello; Donatella Persico; Francesca Pozzi; Chris Bailey 003; Carlo Perrotta; Thomas P. Buijtenweg; Mata Haggis (CSEDU (1), 2019)

The distant Horizon: Investigating the relationship between social sciences academic research and game development. - Marcello Passarelli; Jeffrey Earp; Francesca Maria Dagnino; Flavio Manganello; Donatella Persico; Francesca Pozzi; Thomas P. Buijtenweg; Mata Haggis; Chris Bailey 003; Carlo Perrotta (Entertain. Comput., 2020)

Games as (Not) Culture: A Critical Policy Analysis of the Economic Agenda of Horizon 2020. - Carlo Perrotta; Chris Bailey 003; Jim Ryder; Mata Haggis-Burridge; Donatella Persico (Games Cult., 2020)

Artificial intelligence and the affective labour of understanding: The intimate moderation of a language model. - Carlo Perrotta; Neil Selwyn; Carrie A. Ewin (New Media Soc., 2024)