Predicting Academic Performance in Mathematics Using Machine Learning Algorithms. - Carlos Alberto Espinosa-Pinos; Ignacio Ayala-Chauvín; Jorge Buele (CITI, 2022)

Augmented Reality as a Promoter of Visualization for the Learning of Mathematics in Ninth-Year of Basic Education. - Carlos Alberto Espinosa-Pinos; Paulina Magally Amaluisa Rendón; María Giovanna Núñez-Torres; Juan Quinatoa-Casicana (HCI (45), 2023)

From Physical to Digital Storytelling. A Comparative Case in School Education. - María Giovanna Núñez-Torres; Paulina Magally Amaluisa Rendón; Carlos Alberto Espinosa-Pinos (HCI (45), 2023)

Tiktok as a Learning Tool for Elementary School Students. - Paulina Magally Amaluisa Rendón; Carlos Alberto Espinosa-Pinos; María Giovanna Núñez-Torres (HCI (45), 2023)

The Use of Gamification in Mathematics Education: Enhancing Geometry Comprehension with High School Students. - Carlos Alberto Espinosa-Pinos; Alex Mauricio Mazaquiza-Paucar; Clara Sánchez-Benítez (HCI (40), 2024)

Classification Tools to Assess Critical Thinking in Automotive Engineering Students. - Carlos Alberto Espinosa-Pinos; Paulina Magally Amaluisa Rendón; Noemi Viviana Rodríguez-Ortiz (HCI (59), 2024)

Applying Classification Techniques in Machine Learning to Predict Job Satisfaction of University Professors: A Sociodemographic and Occupational Perspective. - Carlos Alberto Espinosa-Pinos; Paúl Bladimir Acosta-Pérez; Camila Alessandra Valarezo-Calero (Comput., 2024)

The Impact of Gamification on Reading Comprehension: Transforming Literacy Skills Among High School Students in Puyo, Ecuador. - Álvaro Marcelo Moyano-Barahona; Carlos Alberto Espinosa-Pinos; Paulina Magally Amaluisa Rendón (HCI (43), 2025)

Active Learning Strategies in Geometry: Effectiveness of a Gamified Digital Application at the Upper Basic Level. - Andrés Roberto Ruiz-Vega; Carlos Alberto Espinosa-Pinos; María Giovanna Núñez-Torres (HCI (43), 2025)