On Utilizing Player Models to Predict Behavior in Crowdsourcing Tasks. - Carlos Pereira Santos; Vassilis-Javed Khan; Panos Markopoulos 001 (SocInfo Workshops, 2014)

Inferring A Player's Need For Cognition From Hints. - Carlos Pereira Santos; Vassilis-Javed Khan; Panos Markopoulos 001 (IUI, 2016)

GURaaS: An End-User Platform for Embedding Research Instruments into Games. - Carlos Pereira Santos; Jeroen van de Haterd; Kevin Hutchinson; Vassilis-Javed Khan; Panos Markopoulos 001 (IS-EUD, 2017)

Measuring Self-Esteem with Games. - Carlos Pereira Santos; Kevin Hutchinson; Vassilis-Javed Khan; Panos Markopoulos 001 (IUI, 2017)

Interactive Narratives for Profiling Ethics Orientation. - Carlos Pereira Santos; Vassilis-Javed Khan; Panos Markopoulos 001 (ECCE, 2018)

Profiling ethics orientation through play. - Carlos Pereira Santos; Vassilis-Javed Khan; Panos Markopoulos 001 (Behav. Inf. Technol., 2018)

Effects of advertisements and questionnaire interruptions on the player experience. - Carlos Pereira Santos; Niels Cornelis Martinus Felicius van Gaans; Vassilis-Javed Khan; Panos Markopoulos 001 (CoG, 2019)

Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach. - Jessika Weber-Sabil; Lidija Lalicic; Thomas P. Buijtenweg; Kevin Hutchinson; Carlos Pereira Santos; Frans Melissen; Ko Koens; Igor Mayer (ISAGA, 2019)

Profiling Personality Traits with Games. - Carlos Pereira Santos; Kevin Hutchinson; Vassilis-Javed Khan; Panos Markopoulos 001 (ACM Trans. Interact. Intell. Syst., 2019)

Neural Bidirectional Texture Function Compression and Rendering. - Luca Quartesan; Carlos Pereira Santos (SIGGRAPH Asia Posters, 2022)

Embodied Agents for Obstetric Simulation Training. - Carlos Pereira Santos; Joey Relouw; Kevin Hutchinson-Lhuissier; Alexander van Buggenum; Agathe Boudry; Annemarie Fransen; Myrthe van der Ven; Igor Mayer (IUI, 2023)

Portraying Emotions on Digital Humans through Emotive Colour Maps: Development and Testing of Emotive Colour Maps to Enhance Skin Realism and the Communication of Emotion. - Agathe Boudry; Joey Relouw; Alexander van Buggenum; Carlos Pereira Santos; Igor Mayer (IVA, 2023)

CUBE: Conversational User-Interface-Based Embodiment: Developing a Digital Humans Embodiment for Conversational Agents: Design, Implementation, and Integration Challenges. - Carlos Pereira Santos; Phil de Groot; Jens Hagen; Agathe Boudry; Igor Mayer (IVA, 2023)