Identifying Optimization Potential in the Field of Learning and Game Design by Using the Example of a Pre-Alpha Prototype of "Arctic Economy". - Ruben Till Wittrin; Volker Tolkmitt; Ephraim Linke; Carolin Isabel Steiner; Maximilian Eibl; Marc Ritter (CHI PLAY, 2021)

Students' Perspectives on Web-Based Content Delivery: Using Learning Management Systems in Higher Education: Examining students' course acceptance and self-perceived learning success using a first semester course taught at German university as a case study. - Ruben Till Wittrin; Volker Tolkmitt; Carolin Isabel Steiner (ICEEL, 2021)

The Game Effect: Comparison of Game and Nongame Learning Environments Using the Example of "Arctic Economy". - Ruben Till Wittrin; Benny Platte; Christian Roschke; Marc Ritter; Maximilian Eibl; Carolin Isabel Steiner; Volker Tolkmitt (IEEE Trans. Learn. Technol., 2024)