Gamification in Nutrition Apps - Users' Gamification Element Preferences: A Best-Worst-Scaling Approach. - Michelle Berger; Carolin Jung (HICSS, 2021)

Gamifying Digital Work: An Empirical Investigation how Gamification Affects IS Use Appraisal. - Manfred Schoch; Michelle Berger; Carolin Jung (HICSS, 2023)

The Dynamics of IT Use: Uncovering the Interplay between the Perception of IT Events, Emotions, and Cognitive Absorption over Time. - Carolin Jung; Manfred Schoch; Christoph Weinert (ICIS, 2023)