Game changer - A systematization of sport teams participating in esports. - Tobias M. Scholz; Lisa Völkel; Carolin Uebach; Volker Stein (GamiFIN, 2021)

Making Gameful Work Work: The Gamification of Strategic Human Resource Management. - Tobias M. Scholz; Carolin Uebach (HICSS, 2022)

Creating Mutual Understanding in Human-Machine Collaboration: A Linguistic and "Intercultural" Endeavor. - Volker Stein; Carolin Uebach (HICSS, 2025)

AI Paradoxes in Organizations: Collection, Typology, and Clarification. - Carolin Uebach; Volker Stein (HICSS, 2025)