Contextualizing ICT in Africa: The Development of the CATI model in Tanzanian Higher Education. - Mikko Vesisenaho; Jyri Kemppainen; Carolina Islas Sedano; Matti Tedre; Erkki Sutinen (Afr. J. Inf. Commun. Technol., 2006)

Where is the answer?: the importance of curiosity in pervasive mobile games. - Carolina Islas Sedano; Teemu Henrikki Laine; Mikko Vinni; Erkki Sutinen (Future Play, 2007)

Uncovering the Richness of an Authentic Living Museum through Pervasive Learning Environment. - Teemu Henrikki Laine; Carolina Islas Sedano; Mikko Vinni; Erkki Sutinen (ICALT, 2009)

Viable and portable architecture for pervasive learning spaces. - Teemu Henrikki Laine; Carolina Islas Sedano; Erkki Sutinen; Mike Joy (MUM, 2010)

Critical Factors for Technology Integration in Game-Based Pervasive Learning Spaces. - Teemu Henrikki Laine; Carolina Islas Sedano; Mike Joy; Erkki Sutinen (IEEE Trans. Learn. Technol., 2010)

From Global Games to Re-contextualized Games: The Design Process of TekMyst. - Carolina Islas Sedano; Jan M. Pawlowski; Erkki Sutinen; Mikko Vinni; Teemu Henrikki Laine (Serious Games and Edutainment Applications, 2011)

Life Planning by Digital Storytelling in a Primary School in Rural Tanzania. - Marcus Duveskog; Matti Tedre; Carolina Islas Sedano; Erkki Sutinen (J. Educ. Technol. Soc., 2012)

Designing Hypercontextualized Games: A Case Study with LieksaMyst. - Carolina Islas Sedano; Erkki Sutinen; Mikko Vinni; Teemu Henrikki Laine (J. Educ. Technol. Soc., 2012)

Workshop: Designing games for Specific Contexts. - Carolina Islas Sedano (VS-GAMES, 2012)

Collaborative and cooperative games: Facts and assumptions. - Carolina Islas Sedano; Maira B. Carvalho; Nicola Secco; C. Shaun Longstreet (CTS, 2013)

A game concept using conflictive animations for learning programming. - Andrés Moreno; Erkki Sutinen; Carolina Islas Sedano (IGIC, 2013)

EmotionExpert: Facebook game for crowdsourcing annotations for emotion detection. - Myriam Munezero; Tuomo Kakkonen; Carolina Islas Sedano; Erkki Sutinen; Calkin Suero Montero (IGIC, 2013)

Making Construals as a New Digital Skill: Dissolving the Program - and the Programmer - Interface. - Meurig Beynon; Jonathan Foss; Elizabeth Hudnott; Steve Russ; Chris Hall; Russell Boyatt; Emma King; Erkki Sutinen; Ilkka Jormanainen; Carolina Islas Sedano; Andrés Moreno; Hamish Macleod; et al. (iTAG, 2015)

An activity theory-based model for serious games analysis and conceptual design. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Carolina Islas Sedano; Jannicke Baalsrud Hauge; Jun Hu 001; Matthias Rauterberg (Comput. Educ., 2015)

Distributed Pervasive Worlds: The Case of Exergames. - Teemu Henrikki Laine; Carolina Islas Sedano (J. Educ. Technol. Soc., 2015)

Serious storytelling - a first definition and review. - Artur Lugmayr; Erkki Sutinen; Jarkko Suhonen; Carolina Islas Sedano; Helmut Hlavacs; Calkin Suero Montero (Multim. Tools Appl., 2017)

Triggering interest in outdoor gallery exhibitions through touch, sound and games. - Carolina Islas Sedano; Christian Schweikert; Mikko Vinni; Antony Harfield (AfriCHI, 2018)

Filling an engineering specialist void: FITech University Network - a cooperative education initiative to support the growth of Southwestern Finland. - Timo Vasankari; Carolina Islas Sedano; Erkki Sutinen (FIE, 2019)

Virtually Escaping Lock Down - co-designing a mixed reality escape room narrative with Namibian learners-. - Helvi Itenge; Carolina Islas Sedano; Heike Winschiers-Theophilus (AfriCHI, 2021)

Encourage students to apply their knowledge and think "out of the box" while collaborating with local industry - Case Study Industrial Seminar. - Carolina Islas Sedano; Timo Vasankari (FIE, 2021)

Lessons learned from FITech Turku, a 18 million euros university collaboration project to complement the regional demand for Master degree engineers. - Timo Vasankari; Liina Vahala; Carolina Islas Sedano (FIE, 2021)

Evaluating Competences on First Year Course in Three Years: External Effects on Creative Tension. - Niko Myller; Carolina Islas Sedano; Jussi Kantola (FIE, 2023)

Aligning Academic Efforts with Key Industries: A Case of Computing at the University of Namibia. - Maria N. Ntinda; Carolina Islas Sedano; Mikko Apiola; Erkki Sutinen (FIE, 2023)