Technological and Usability-Based Aspects of Distributed After Action Review in a Game-Based Training Setting. - Matthew C. Fontaine; Glenn A. Martin; Jason Daly; Casey L. Thurston (HCI (21), 2011)

An After Action Review Engine for Training in Multiple Areas. - Glenn A. Martin; Jason Daly; Casey L. Thurston (HCI (21), 2011)

A Generic After Action Review Capability for Game-Based Training. - Casey L. Thurston; Glenn A. Martin (HCI (21), 2011)