A Virtual Learning Environment Development. Some Experiences at the University of La Plata. - Cecilia Veronica Sanz; Alejandro Héctor González; Alejandra Zangara; Eduardo Ibaez; Luciano Iglesias; Armando De Giusti (J. Comput. Inf. Technol., 2006)

STORM: Brainstorming collaborative web environment oriented to the educational context. - Nicolás Galdámez; Cecilia Veronica Sanz; Armando De Giusti (CTS, 2012)

ECCA: Augmentative Communication Collaborative Environment. - Andrea Guisen; Cecilia Veronica Sanz; Armando De Giusti (CTS, 2012)

AuthorAR: Authoring tool for building educational activities based on Augmented Reality. - Lucrecia Moralejo; Cecilia Veronica Sanz; Patricia Pesado; Sandra Baldassarri (CTS, 2013)

Games as educational strategy: A case of tangible interaction for users of Alternative and Augmentative Communication. - Cecilia Veronica Sanz; Andrea Guisen; Armando De Giusti; Sandra Baldassarri; Javier Marco; Eva Cerezo (CTS, 2013)

Collaborative m-learning practice using Educ-Mobile. - Susana I. Herrera; Cecilia Veronica Sanz (CTS, 2014)

Analysis framework for tailored selection of learning objects methodologies. - Jorge Javier Maldonado Mahauad; Ana María Fernández-Pampillón; Cecilia Veronica Sanz (CTS, 2015)

Augmented Reality for Programming Teaching. Student Satisfaction Analysis. - Natali Salazar Mesia; Cecilia Veronica Sanz; Gladys Gorga (CTS, 2016)

The Impact of Role-Playing Games through Second Life on the Oral Practice of Linguistic and Discursive Sub-competences in English. - Eliana Quintin; Cecilia Veronica Sanz; Alejandra Zangara (CTS, 2016)

ITCol. Tangible Interaction for Collaboration: Experiments Carried Out. - Verónica Artola; Cecilia Veronica Sanz; Patricia Pesado; Sandra Baldassarri (CTS, 2016)

Displaying the Collaborative Process as Meta-knowledge - Description of a Mirroring Strategy and Its Results. - María Alejandra Zangara; Cecilia Veronica Sanz (CACIC, 2017)

Shortages and Challenges in Augmentative Communication through Tangible Interaction Using a User-centered Design and Assessment Process. - Cecilia Veronica Sanz; Verónica Artola; Andrea Guisen; Javier Marco; Eva Cerezo; Sandra Baldassarri (J. Univers. Comput. Sci., 2017)

Learning Objects. Case Studies. - María Lucía Violini; Cecilia Verónica Sanz (CACIC, 2018)

Analysis of Innovative Approaches in the Class Using Conceptual Maps and Considering the Learning Styles of Students. - Teresa Coma-Rosello; Antonio Aguelo-Arguis; Pedro Álvarez 001; Cecilia Veronica Sanz; Sandra Baldassarri (Rev. Iberoam. de Tecnol. del Aprendiz., 2018)

Dimensional Emotion Prediction through Low-Level Musical Features. - Yesid Ospitia Medina; José Ramón Beltrán; Cecilia Veronica Sanz; Sandra Baldassarri (Audio Mostly Conference, 2019)

Experience Analysis for the Use of Desafiate Serious Game for the Self-assessment of Students. - Federico Héctor Archuby; Cecilia Veronica Sanz; Patricia Pesado (CACIC, 2019)

Experiences in the Use of ICT and Digital Ramps for Students in Tertiary Education with Visual or Hearing Impairment. - Adriana Silvia Fachal; María José Abásolo; Cecilia Veronica Sanz (CACIC, 2019)

Autonomous Learning Mediated by Digital Technology Processes in Higher Education: A Systematic Review. - Washington Fierro-Saltos; Cecilia Veronica Sanz; Alejandra Zangara; César Guevara; Hugo Arias-Flores; David Castillo Salazar; José Varela Aldás; Carlos Borja-Galeas; Richard Rivera; Jairo Hidalgo-Guijarro; Marco Yandún-Velasteguí (IHSED, 2019)

Analyzing Experiences with Active Objects in Interaction-Based Educational Activities. - Mainor Cruz Alvarado; Cecilia Veronica Sanz; Sandra Baldassarri (Interacción, 2019)

Serious Mobile Games Development. Possibilities and Challenges for Teachers. - Edith Lovos; Iván Basciano; Evangelina Gil; Cecilia Veronica Sanz (CACIC, 2020)

Virtual Reality Serious Game to Bring the History of Key Figures of Computer Science Closer to Young People. - Mariano Ariel Mazza; Cecilia Veronica Sanz; Verónica Artola (CACIC, 2020)

Mirroring Tools and Interaction Indicators in Collaborative Work: A Systematic Review. - Mitchell Vásquez-Bermúdez; Cecilia Veronica Sanz; María Alejandra Zangara; Jorge Hidalgo (CITI, 2020)

Visualization Tools for Collaborative Systems: A Systematic Review. - Mitchell Vásquez-Bermúdez; Cecilia Veronica Sanz; María Alejandra Zangara; Jorge Hidalgo (CITI, 2021)

Dictionary of Computer Terms in LSA With Operational Signs Proposed by and for Hearing-Impaired Students. - Adriana Silvia Fachal; María José Abásolo; Cecilia Verónica Sanz (Rev. Iberoam. de Tecnol. del Aprendiz., 2021)

Capturing physiological data for detecting boredom in educational contexts. - Gustavo Javier Astudillo; David Asiain Ansorena; Cecilia Verónica Sanz; Jesús Ponce de León; José Ramón Beltrán Blázquez; Sandra Baldassarri (Interacción, 2023)

DIJS: Methodology for the Design and Development of Digital Educational Serious Games. - Federico Héctor Archuby; Cecilia Verónica Sanz; Cristina Manresa-Yee (IEEE Trans. Games, 2023)

Model and Methodology for Developing Empathy: An Experience in Computer Science Engineering. - Cecilia Veronica Sanz; Teresa Coma-Rosello; Antonio Aguelo; Pedro Álvarez 001; Sandra Baldassarri (IEEE Trans. Educ., 2023)

Mobile learning for hearing-impaired children: Review and analysis. - Susana I. Herrera; Cristina Manresa-Yee; Cecilia Verónica Sanz (Univers. Access Inf. Soc., 2023)

Exergames: Proposal for a gamepad to sense player movements. - Aldana Del gener; Cecilia Verónica Sanz; Luciano Iglesias (J. Comput. Sci. Technol., 2023)

A Novel Tangible Interaction Authoring Tool for Creating Educational Activities: Analysis of Its Acceptance by Educators. - Verónica Artola; Cecilia Verónica Sanz; Sandra Baldassarri (IEEE Trans. Learn. Technol., 2023)

Evaluation of the Tool Visualization of Interaction Tracking in Collaborative Work in a Forum Activity in Moodle. - Mitchell Vásquez-Bermúdez; Cecilia Veronica Sanz; María Alejandra Zangara; Jorge Hidalgo (CITI, 2024)

Developing educational serious games as a proposal for university training in the area of Child Computer Interaction. - Cecilia Verónica Sanz; Verónica Artola; Sandra Baldassarri (Int. J. Child Comput. Interact., 2024)