Youth making machine learning models for gesture-controlled interactive media. - Abigail Zimmermann-Niefield; Shawn Polson; Celeste Moreno; R. Benjamin Shapiro (IDC, 2020)

Revealing the Tuning Practices of Creative Learning Experience Designers. - Celeste Moreno; Ricarose Roque (Creativity & Cognition, 2023)

DIY Board Games with Craft and Code. - Celeste Moreno; Paul Reimer (FabLearn/Constructionism, 2023)

Visualizing the Unseen Design Work of Educators. - Celeste Moreno; Mimi Shalf; Ricarose Roque (Conference on Designing Interactive Systems, 2024)

Invitations to play: designing for family engagement through STEAM exhibits in community settings. - Paul Reimer; Celeste Moreno (Frontiers Comput. Sci., 2024)

Reflection on Iteration and Interruption: What translating ethnographic work into comics reveals about dominant assumptions in research and design). - Celeste Moreno; Ricarose Roque (Creativity & Cognition, 2025)