Geometry-aware partitioning of complex domains for parallel quad meshing. - Xin Li 003; Wuyi Yu; Celong Liu (Comput. Aided Des., 2017)

Distributed poly-square mapping for large-scale semi-structured quad mesh generation. - Celong Liu; Wuyi Yu; Zhonggui Chen; Xin Li 003 (Comput. Aided Des., 2017)

Superimposition-guided Facial Reconstruction from Skull. - Celong Liu; Xin Li 003 (CoRR, 2018)

3D Human Avatar Digitization from a Single Image. - Zhong Li; Lele Chen; Celong Liu; Yu Gao; Yuanzhou Ha; Chenliang Xu; Shuxue Quan; Yi Xu 002 (VRCAI, 2019)

Hierarchical fragmented image reassembly using a bundle-of-superpixel representation. - Xin Li 003; Kang Xie; Wenxing Hong; Celong Liu (Comput. Aided Geom. Des., 2019)

Automatic craniofacial registration based on radial curves. - Ruikun Huang; Junli Zhao; Fuqing Duan; Xin Li 003; Celong Liu; Xiaodan Deng; Zhenkuan Pan 001; Zhongke Wu; Mingquan Zhou (Comput. Graph., 2019)

Real-Time Avatar Pose Transfer and Motion Generation Using Locally Encoded Laplacian Offsets. - Masoud Zadghorban Lifkooee; Celong Liu; Yongqing Liang 001; Yimin Zhu; Xin Li 003 (J. Comput. Sci. Technol., 2019)

Talking-Head Generation with Rhythmic Head Motion. - Lele Chen; Guofeng Cui; Celong Liu; Zhong Li; Ziyi Kou; Yi Xu 002; Chenliang Xu (ECCV (9), 2020)

Lighting Estimation via Differentiable Screen-Space Rendering. - Celong Liu; Zhong Li; Shuxue Quan; Yi Xu 002 (VR Workshops, 2020)

Learning Kinematic Formulas from Multiple View Videos. - Liangchen Song; Sheng Liu; Celong Liu; Zhong Li; Yuqi Ding; Yi Xu 002; Junsong Yuan 001 (ACM Multimedia, 2021)

Animated 3D human avatars from a single image with GAN-based texture inference. - Zhong Li; Lele Chen; Celong Liu; Fuyao Zhang; Zekun Li 011; Yu Gao; Yuanzhou Ha; Chenliang Xu; Shuxue Quan; Yi Xu 002 (Comput. Graph., 2021)

NeLF: Practical Novel View Synthesis with Neural Light Field. - Celong Liu; Zhong Li; Junsong Yuan 001; Yi Xu 002 (CoRR, 2021)

NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field. - Zhong Li; Liangchen Song; Celong Liu; Junsong Yuan 001; Yi Xu 002 (EGSR (ST), 2022)

Plen-VDB: Memory Efficient VDB-Based Radiance Fields for Fast Training and Rendering. - Han Yan; Celong Liu; Chao Ma; Xing Mei (CVPR, 2023)

Real-Time Lighting Estimation for Augmented Reality via Differentiable Screen-Space Rendering. - Celong Liu; Lingyu Wang; Zhong Li; Shuxue Quan; Yi Xu 002 (IEEE Trans. Vis. Comput. Graph., 2023)

TextToon: Real-Time Text Toonify Head Avatar from Single Video. - Luchuan Song; Lele Chen; Celong Liu; Pinxin Liu; Chenliang Xu (SIGGRAPH Asia, 2024)

Tri2-plane: Volumetric Avatar Reconstruction with Feature Pyramid. - Luchuan Song; Pinxin Liu; Lele Chen; Celong Liu; Chenliang Xu (CoRR, 2024)

1.58-bit FLUX. - Chenglin Yang; Celong Liu; Xueqing Deng; Dongwon Kim; Xing Mei; Xiaohui Shen; Liang-Chieh Chen (CoRR, 2024)

Vidi: Large Multimodal Models for Video Understanding and Editing. - Vidi Team; Celong Liu; Chia-Wen Kuo; Dawei Du; Fan Chen; Guang Chen; Jiamin Yuan; Lingxi Zhang; Lu Guo; Lusha Li; Longyin Wen; Qingyu Chen; et al. (CoRR, 2025)