Haptic Representation of the Atom. - Erica Harvey; Chaim Gingold (IV, 2000)

What WarioWare can teach us about Game Design. - Chaim Gingold (Game Stud., 2005)

Rapid prototyping: visualizing new ideas. - Henry LaBounta; Chaim Gingold; Jeremy Townsend; Kyle Gray; John Buchanan; Vander Caballero (Sandbox@SIGGRAPH, 2007)

Play Design. - Chaim Gingold (2016)