Chandranil Chakraborttii

Orcid: 0000-0002-4142-6089

According to our database1, Chandranil Chakraborttii authored at least 13 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Bibliography

2023
Characterizing player responses to surprising events in 2D platform games.
Entertain. Comput., March, 2023

A Deep-Learning Approach to Marble-Burying Quantification: Image Segmentation of Marbles and Bedding.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2023

Towards data generation to alleviate privacy concerns for cybersecurity applications.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023

Leveraging Temporality of Data to Improve Failure Predictions for Solid State Drives in Data Centers.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023

Enabling Multi-tenancy on SSDs with Accurate IO Interference Modeling.
Proceedings of the 2023 ACM Symposium on Cloud Computing, SoCC 2023, 2023

2021
Improving Performance of Solid State Drives (SSDs) Using Machine Learning.
PhD thesis, 2021

Reducing write amplification in flash by death-time prediction of logical block addresses.
Proceedings of the SYSTOR '21: The 14th ACM International Systems and Storage Conference, 2021

2020
Learning I/O Access Patterns to Improve Prefetching in SSDs.
Proceedings of the Machine Learning and Knowledge Discovery in Databases: Applied Data Science Track, 2020

Improving the accuracy, adaptability, and interpretability of SSD failure prediction models.
Proceedings of the SoCC '20: ACM Symposium on Cloud Computing, 2020

2018
SSD QoS Improvements through Machine Learning.
Proceedings of the ACM Symposium on Cloud Computing, 2018

Talk to Me About Pong: On Using Conversational Interfaces for Mixed-Initiative Game Design.
Proceedings of the 2018 AAAI Spring Symposia, 2018

2017
Towards generative emotions in games based on cognitive modeling.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
Design Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016


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