Difficulties on Small-Touch-Screens for Various Ages. - Chang-Franw Lee; Chen-Chia Kuo (HCI (5), 2007)

Affordance Conditions of Product Parts in User-Product Interaction. - Li-Hao Chen; Chang-Franw Lee; Sy-Gia Kiong (HCI (5), 2009)

A Study on the Icon Feedback Types of Small Touch Screen for the Elderly. - Wang-Chin Tsai; Chang-Franw Lee (HCI (6), 2009)

Design Improvement Requirements for the Upper Extremity Rehabilitation Devices in Taiwan. - Lan-Ling Huang; Chang-Franw Lee; Mei-Hsiang Chen (HCI (23), 2011)

Electronic Medication Reminder for Older Adults. - Yi-Lin Lo; Chang-Franw Lee; Wang-Chin Tsai (HCI (16), 2011)

The Effects of Font Size and Page Presentation Method of E-Book Reading on Small Screens for Older Adults. - Wang-Chin Tsai; Yi-Lin Ro; Ya-Tzu Chang; Chang-Franw Lee (HCI (7), 2011)

Optimizing Product Interface Training Program for Older Adults-A Pilot Study. - Wang-Chin Tsai; Chih-Sheng Chang; Kung-Chih Lo; Chang-Franw Lee (HCI (28), 2013)

HCI Design of Technological Products for Eco-tourism. - Chang-Franw Lee; Chun Chang (HCI (27), 2014)

Developing a Digital Game for Domestic Stroke Patients' Upper Extremity Rehabilitation - Design and Usability Assessment. - Lan-Ling Huang; Mei-Hsiang Chen; Chao-Hua Wang; Chang-Franw Lee (HCI (9), 2015)

A Preliminary Exploration of Technology Necessities Among Elderly Living Alone. - Lin-Ya Huang; Chang-Franw Lee (HCI (24), 2016)

Improvement Design of the Clinical Upper Extremity Rehabilitation Product for Stroke Patients. - Lan-Ling Huang; Hsi-Hsun Yang; Chang-Franw Lee; Mei-Hsiang Chen (HCI (17), 2016)

Exploring Effectiveness of Absorbing Health Knowledge by the Middle-Aged and Elderly Using Chatbots. - Wang-Chin Tsai; Yu-Chen Hsieh; Chang-Franw Lee (HCI (42), 2021)

A Study on the Recognition and Memory of Shapes for the Elderly. - Ku-Hsi Chu; Jui-Che Tu; Chang-Franw Lee (HCI (29), 2022)

Visualization of the Relationship between Void and Eye Movement Scan Paths in Shan Shui Paintings. - Kuan-Chen Chen; Chang-Franw Lee; Teng-Wen Chang (IV, 2022)

Factors affecting usability of 3D model learning in a virtual reality environment. - Hsinfu Huang; Chang-Franw Lee (Interact. Learn. Environ., 2022)

Applying PBL Model to Technological Learning Strategies for Older Adults. - Kuei-Yuan Chang; Chang-Franw Lee (HCI (33), 2023)

Relational Structure Visualization in Composition. - Kuan-Chen Chen; Chung-Chian Hsu; Teng-Wen Chang; Chang-Franw Lee; Cheng-Gang Wang (IV, 2023)

Enhancing Virtual Restorative Environment with Generative AI: Personalized Immersive Stress-Relief Experiences. - Kuei-Yuan Chang; Chang-Franw Lee (HCI (26), 2025)

A Preliminary Study on Elderly Consumers' Preference for Robot Appearance Design. - Chien-Hua Kuo; Wang-Chin Tsai; Chang-Franw Lee (HCI (44), 2025)