The Evolution of Gamebots for 3D First Person Shooter (FPS). - Chang Kee Tong; Ong Jia Hui; Jason Teo; Chin Kim On (BIC-TA, 2011)

Evolving Neural Controllers Using GA for Warcraft 3-Real Time Strategy Game. - Chang Kee Tong; Chin Kim On; Jason Teo; Aroland MConie Jilui Kiring (BIC-TA, 2011)

Game AI generation using evolutionary multi-objective optimization. - Chang Kee Tong; Chin Kim On; Jason Teo; James Mountstephens (IEEE Congress on Evolutionary Computation, 2012)