Using a thematic model to enrich photo montages. - Charlie Hargood; David E. Millard; Mark J. Weal (Hypertext, 2009)

A semiotic approach for the generation of themed photo narratives. - Charlie Hargood; David E. Millard; Mark J. Weal (HT, 2010)

Capturing the semiotic relationship between terms. - Charlie Hargood; David E. Millard; Mark J. Weal (New Rev. Hypermedia Multim., 2010)

Semiotic term expansion as the basis for thematic models in narrative systems. - Charlie Hargood (2011)

Exploring (the poetics of) strange (and fractal) hypertexts. - Charlie Hargood; Rosamund Davies; David E. Millard; Matt R. Taylor; Samuel Brooker (HT, 2012)

The narrative braid: a model for tackling the narrative paradox in adaptive documentaries. - Charlie Hargood; Michael O. Jewell; David E. Millard (NHT@HT, 2012)

Canyons, deltas and plains: towards a unified sculptural model of location-based hypertext. - David E. Millard; Charlie Hargood; Michael O. Jewell; Mark J. Weal (HT, 2013)

The HumBox: Changing educational practice around a learning resource repository. - David E. Millard; Kate Borthwick; Yvonne Margaret Howard; Patrick McSweeney; Charlie Hargood (Comput. Educ., 2013)

A Research Framework for Engineering Location-Based Poetics. - David E. Millard; Charlie Hargood (NHT@HT, 2015)

Patterns of Sculptural Hypertext in Location Based Narratives. - Charlie Hargood; Verity Hunt; Mark J. Weal; David E. Millard (HT, 2016)

Location Location Location: Experiences of Authoring an Interactive Location-Based Narrative. - David E. Millard; Charlie Hargood (ICIDS, 2016)

Snow White Is Missing: An Interactive Locative Story for Dementia Patients. - Charlie Hargood; Ben Hicks; Fred Charles; Samuel Lynch; Wen Tang (Edutainment, 2017)

What's the Story? A Proposed Approach for the Evaluation of Experimental Interactive Narrative. - Charlie Hargood; Ben Artis; Corey Stevens (HT (Extended Proceedings), 2017)

Tiree Tales: A Co-operative Inquiry into the Poetics of Location-Based Narrative. - David E. Millard; Charlie Hargood (HT, 2017)

Authoring for Interactive Storytelling Workshop. - Charlie Hargood; Alex Mitchell 001; David E. Millard; Ulrike Spierling (ICIDS, 2017)

Developing a Writer's Toolkit for Interactive Locative Storytelling. - Heather S. Packer; Charlie Hargood; Yvonne Margaret Howard; Petros Papadopoulos; David E. Millard (ICIDS, 2017)

Intelligent Generative Locative Hyperstructure. - Charlie Hargood; Fred Charles; David E. Millard (HT, 2018)

The StoryPlaces Platform: Building a Web-Based Locative Hypertext System. - Charlie Hargood; Mark J. Weal; David E. Millard (HT, 2018)

Contemporary Issues in Interactive Storytelling Authoring Systems. - Daniel Green; Charlie Hargood; Fred Charles (ICIDS, 2018)

Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools? - Alex Mitchell 001; Ulrike Spierling; Charlie Hargood; David E. Millard (ICIDS, 2018)

Towards Generating Stylistic Dialogues for Narratives Using Data-Driven Approaches. - Weilai Xu; Charlie Hargood; Wen Tang; Fred Charles (ICIDS, 2018)

The thematic modelling of subtext. - Charlie Hargood; David E. Millard; Mark J. Weal (Multim. Tools Appl., 2018)

The narrative and hypertext workshop series and the value of workshops to research communities. - Charlie Hargood (SIGWEB Newsl., 2018)

Novella 2.0: A Hypertextual Architecture for Interactive Narrative in Games. - Daniel Green; Charlie Hargood; Fred Charles (HT, 2019)

NHT'19: Narrative and Hypertext 2019. - Charlie Hargood; David E. Millard; Mark Bernstein (HT, 2019)

M22 - A Modern Visual Novel Framework. - Samuel Lynch; Karsten Pedersen; Fred Charles; Charlie Hargood (NHT@HT, 2019)

Influence of Personality-Based Features for Dialogue Generation in Computational Narratives. - Weilai Xu; Fred Charles; Charlie Hargood; Feng Tian 006; Wen Tang (ECAI, 2020)

A Novel Design Pipeline for Authoring Tools. - Daniel Green; Charlie Hargood; Fred Charles (ICIDS, 2020)

The Balance of Attention: The Challenges of Creating Locative Cultural Storytelling Experiences. - David E. Millard; Heather S. Packer; Yvonne Margaret Howard; Charlie Hargood (ACM Journal on Computing and Cultural Heritage, 2020)

Tale: Defamiliarizing Ludonarrative Puzzles. - Antonino Frazzitta; Charlie Hargood (ICIDS, 2021)

Hypertext as a Lens into Interactive Digital Narrative. - David E. Millard; Charlie Hargood (ICIDS, 2021)

Capture, Processing and Presentation of Digital Cultural Items: Feedback from Cultural Heritage Practitioners. - Christopher Ferraris; Christos Gatzidis; Tom Davis; Charlie Hargood (GCH, 2021)

Use of Tools: UX Principles for Interactive Narrative Authoring Tools. - Daniel Green; Charlie Hargood; Fred Charles (ACM Journal on Computing and Cultural Heritage, 2021)

NHT'22: Narrative and Hypertext 2022. - Charlie Hargood; David E. Millard (HT, 2022)

RichCast - A Voice-Driven Interactive Digital Narrative Authoring System. - Christopher Ferraris; Charlie Hargood (ICIDS, 2022)

Locative Authoring: Evaluating the StoryPlaces Authoring Tool. - Sofia Kitromili; Charlie Hargood; David E. Millard; Huiwen Zhao; Jim Pope (ICIDS, 2022)

Generating Stylistic and Personalized Dialogues for Virtual Agents in Narratives. - Weilai Xu; Fred Charles; Charlie Hargood (AAMAS, 2023)

NHT'23: Narrative and Hypertext 2023. - David E. Millard; Charlie Hargood (HT, 2023)

User eXperience in educational eXtended Reality applications in the Cultural Heritage domain. - Wenjun Liu; Charlie Hargood; Wen Tang; Vedad Hulusic (GCH, 2023)

Interaction Styles in a Multi-Modal Virtual Museum. - Ethan Southall; Vedad Hulusic; Charlie Hargood (GCH, 2023)

Digital Cultural Items in Space: The Impact of Contextual Information on Presenting Digital Cultural Items. - Christopher Ferraris; Tom Davis; Christos Gatzidis; Charlie Hargood (ACM Journal on Computing and Cultural Heritage, 2023)

The Workshop on Narrative and Hypertext 2024 (NHT24): The Ethics of Mixed Reality Narrative Hypertext. - Charlie Hargood; David E. Millard; Valentina Nisi; Nuno Nunes 001 (HT, 2024)

Parabolic Emotion: An anthology of poetic games employing ludonarrative techniques in exploring alienation. - Kimera Anderson-Ellis-Brown Royal; Charlie Hargood (HT, 2024)

Ethics of Mixed Reality Entertainment. - Valentina Nisi; Nuno Jardim Nunes; Charlie Hargood; Cristina Da Milano; David E. Millard (ICEC, 2024)

Towards a Collaborative Authoring Tool for Cultural Heritage Applications: Modelling the Development Process Between Curators and Developers. - Ethan Southall; Vedad Hulusic; David John; Charlie Hargood; Niall Ó hOisín (GCH, 2024)

Temporal Collisions: On the Use of Narrative Conventions from Genre Fiction for Location-Based Cultural Heritage Games. - Mads Haahr; Valentina Nisi; Joris Vreeke; Charlie Hargood (FDG, 2025)

Evaluating the Impact of User and Learning Experience in Three Cultural Heritage VR Applications. - Wenjun Liu; Charlie Hargood; Wen Tang; Vedad Hulusic (FDG, 2025)

Interactive digital narratives for mental resilience: Understanding the player experience of betwixt. - Sofia Kitromili; Charlie Hargood; R. Lyle Skains (Entertain. Comput., 2025)