A momentum-based deformation system for granular material. - Ya-Lun Zeng; Charlie Irawan Tan; Wen-Kai Tai; Mau-Tsuen Yang; Cheng-Chin Chiang; Chin-Chen Chang 002 (Comput. Animat. Virtual Worlds, 2007)

Hiding data: a high-capacity distortionless approach. - Charlie Irawan Tan; Cong-Kai Lin; Wen-Kai Tai; Chin-Chen Chang 002 (Multim. Syst., 2009)

Path Planning for Racing Games. - Charlie Irawan Tan; Chang-Min Chen; Wen-Kai Tai; Chin-Chen Chang 002 (Int. J. Artif. Intell. Tools, 2010)

Characteristics preserving racer animation: a data-driven race path synthesis in formation space. - Charlie Irawan Tan; Wen-Kai Tai (Comput. Animat. Virtual Worlds, 2012)

A Data-Driven Path Synthesis Framework for Racing Games. - Charlie Irawan Tan; Hung-Wei Hsu; Wen-Kai Tai; Chin-Chen Chang 002; Der-Lor Way (ICIG, 2013)