Color-mapped noise vector fields for generating procedural micro-patterns. - Charline Grenier; Basile Sauvage; Jean-Michel Dischler; S. Thery (Comput. Graph. Forum, 2022)

Ink-Edit: Interactive color-constrained textures editing. - Charline Grenier; Pooran Memari; Basile Sauvage (SIGGRAPH Asia Technical Communications, 2024)

Génération procédurale et rendu en temps réel de motifs structurés. (Procedural generation and real-time rendering of structured patterns). - Charline Grenier (2024)

Real-time Terrain Enhancement with Controlled Procedural Patterns. - Charline Grenier; Éric Guérin; Eric Galin; Basile Sauvage (Comput. Graph. Forum, 2024)