SVARNE - An Expert System Based on Tacit Knowledge. - Charlotte Magnusson; Jan Eric Larsson; Kirsten Rassmus-Gröhn (SCAI, 1997)

Investigations to Develop a Fully Adjustable Intelligent Toilet for Supporting Old People and Persons with Disabilities - The Friendly Rest Room (FRR) Project. - Paul Panek; Georg Edelmayer; Charlotte Magnusson; Peter Mayer 002; Johan F. M. Molenbroek; Håkan Neveryd; Robert Schlathau; Wolfgang L. Zagler (ICCHP, 2004)

Non Visual Haptic Audio Tools for Virtual Environments. - Charlotte Magnusson; Henrik Danielsson; Kirsten Rassmus-Gröhn (HAID, 2006)

User Evaluations of a Virtual Haptic-Audio Line Drawing Prototype. - Kirsten Rassmus-Gröhn; Charlotte Magnusson; Håkan Eftring (HAID, 2006)

Iterative design of an audio-haptic drawing application. - Kirsten Rassmus-Gröhn; Charlotte Magnusson; Håkan Eftring (CHI Extended Abstracts, 2007)

Perception of Virtual Multi-Sensory Objects: Some Musings on the Enactive Approach. - Annie Luciani; M. Sile O'Modhrain; Charlotte Magnusson; Jean-Loup Florens; Damien Couroussé (CW, 2008)

Exploring User Requirements for Non-visual Mobile Navigation Systems. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Konrad Tollmar; Hanna Stigmar (INTERACT (1), 2009)

Exploring future challenges for haptic, audio and visual interfaces for mobile maps and location based services. - Charlotte Magnusson; Konrad Tollmar; Stephen A. Brewster; Tapani Sarjakoski; L. Tiina Sarjakoski; Samuel Roselier (LocWeb, 2009)

The mobile Oracle: a tool for early user involvement. - Charlotte Magnusson; Martin Pielot; Margarita Anastassova; Kirsten Rassmus-Gröhn; Konrad Tollmar; Samuel Roselier (Mobile HCI, 2009)

The Influence of Angle Size in Navigation Applications Using Pointing Gestures. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Delphine Szymczak (HAID, 2010)

Using audio and haptics for delivering spatial information via mobile devices. - Margarita Anastassova; Charlotte Magnusson; Martin Pielot; Gary Randall; Ginger B. Claassen (Mobile HCI, 2010)

Scanning angles for directional pointing. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Delphine Szymczak (Mobile HCI, 2010)

Pointing for non-visual orientation and navigation. - Charlotte Magnusson; Miguel Molina; Kirsten Rassmus-Gröhn; Delphine Szymczak (NordiCHI, 2010)

Navigating the world and learning to like it: mobility training through a pervasive game. - Charlotte Magnusson; Annika Waern; Kirsten Rassmus-Gröhn; Åse Bjernryd; Helen Bernhardsson; Ann Jakobsson; Johan Salo; Magnus Wallon; Per-Olof Hedvall (Mobile HCI, 2011)

TouchOver map: audio-tactile exploration of interactive maps. - Benjamin Poppinga; Charlotte Magnusson; Martin Pielot; Kirsten Rassmus-Gröhn (Mobile HCI, 2011)

Guiding Tourists through Haptic Interaction: Vibration Feedback in the Lund Time Machine. - Delphine Szymczak; Charlotte Magnusson; Kirsten Rassmus-Gröhn (EuroHaptics (2), 2012)

Second mobile accessibility workshop. - Daniel Gonçalves 002; Luís Carriço; Charlotte Magnusson (Mobile HCI (Companion), 2012)

Demonstration of an audio-tactile tourist guide. - Delphine Szymczak; Kirsten Rassmus-Gröhn; Charlotte Magnusson; Per-Olof Hedvall (Mobile HCI (Companion), 2012)

A real-world study of an audio-tactile tourist guide. - Delphine Szymczak; Kirsten Rassmus-Gröhn; Charlotte Magnusson; Per-Olof Hedvall (Mobile HCI, 2012)

Bringing the mobile context into industrial design and development. - Charlotte Magnusson; Andreas Larsson; Anders Warell; Håkan Eftring; Per-Olof Hedvall (NordiCHI, 2012)

Navigation by pointing to GPS locations. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Delphine Szymczak (Pers. Ubiquitous Comput., 2012)

Extreme navigation: introduction to the special issue. - David K. McGookin; Charlotte Magnusson (Pers. Ubiquitous Comput., 2012)

The Time Machine - An Inclusive Tourist Guide Application Supporting Exploration. - Kirsten Rassmus-Gröhn; Delphine Szymczak; Charlotte Magnusson (HAID, 2013)

Exploring history: a mobile inclusive virtual tourist guide. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Delphine Szymczak (NordiCHI, 2014)

Finding the way home: supporting wayfinding for older users with memory problems. - Kirsten Rassmus-Gröhn; Charlotte Magnusson (NordiCHI, 2014)

Augmenting the non-visual web browsing process using the geomagic touch haptic device. - Ravi Kuber; Shaojian Zhu; Yevgeniy Arber; Kirk Norman; Charlotte Magnusson (ACM SIGACCESS Access. Comput., 2014)

Effects of Sound Type on Recreating the Trajectory of a Moving Source. - Graham A. Wilson; Stephen A. Brewster; Héctor A. Caltenco; Charlotte Magnusson; Sara Finocchietti; Gabriel Baud-Bovy; Monica Gori (CHI Extended Abstracts, 2015)

What Do You Like? Early Design Explorations of Sound and Haptic Preferences. - Charlotte Magnusson; Héctor A. Caltenco; Sara Finocchietti; Giulia Cappagli; Graham A. Wilson; Monica Gori (MobileHCI Adjunct, 2015)

Co-located games created by children with visual impairments. - Charlotte Magnusson; Bitte Rydeman; Sara Finocchietti; Giulia Cappagli; Lope Ben Porquis; Gabriel Baud-Bovy; Monica Gori (MobileHCI Adjunct, 2015)

Involvement of End Users in a Navigation Aid Design Project. - Kirsten Rassmus-Gröhn; Charlotte Magnusson; Allan Hedlund (MobileHCI Adjunct, 2015)

Interaction Gestures for a Wearable Device Defined by Visually Impaired Children. - Charlotte Magnusson; Héctor A. Caltenco; Sara Finocchietti; Monica Gori; Elena Cocchi; Lope Ben Porquis; Gabriel Baud-Bovy (NordiCHI, 2016)

Co-Designing Wearable Technology Together with Visually Impaired Children. - Héctor A. Caltenco; Charlotte Magnusson; Bitte Rydeman; Sara Finocchietti; Giulia Cappagli; Elena Cocchi; Lope Ben Porquis; Gabriel Baud-Bovy; Monica Gori (Int. J. Mob. Hum. Comput. Interact., 2016)

Conjuring up New Technology - Using Magic Objects in Co-Ideation with Stroke Survivors. - Kirsten Rassmus-Gröhn; Charlotte Magnusson; Bitte Rydeman; Gary Randall; Sarah Belson (AAATE Conf., 2017)

Audible Beacons and Wearables in Schools: Helping Young Visually Impaired Children Play and Move Independently. - Euan Freeman; Graham A. Wilson; Stephen A. Brewster; Gabriel Baud-Bovy; Charlotte Magnusson; Héctor A. Caltenco (CHI, 2017)

Designing Interactive Systems for Balance Rehabilitation after Stroke. - Héctor A. Caltenco; Anna Olsson; Afshin Aliyari; Charlotte Magnusson; David K. McGookin; Mikko Kytö; Ingibjörg Hjaltadóttir; Thóra B. Hafsteinsdóttir; Helga Jónsdóttir; Ingibjörg Bjartmarz (TEI, 2017)

Tangible Interaction for Stroke Survivors: Design Recommendations. - Charlotte Magnusson; Héctor A. Caltenco; David K. McGookin; Mikko Kytö; Ingibjörg Hjaltadóttir; Thóra B. Hafsteinsdóttir; Helga Jónsdóttir; Ingibjörg Bjartmarz (TEI, 2017)

Design for Me? - Charlotte Magnusson; Per-Olof Hedvall; Björn Breidegard (ICCHP (1), 2018)

Walk after stroke: initial development of a step counting game for stroke survivors. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Bitte Rydeman; Héctor A. Caltenco (MobileHCI Adjunct, 2018)

Designing Bimanual Tangible Interaction for Stroke Survivors. - Mikko Kytö; David K. McGookin; Wilfried Bock; Héctor A. Caltenco; Charlotte Magnusson (TEI, 2018)

Stroke and Universal Design. - Charlotte Magnusson; Margarita Anastassova; Sabrina A. Panëels; Kirsten Rassmus-Gröhn; Bitte Rydeman; Gary Randall; Leire Ortiz-Fernández; Stéphane Bouilland; Julien Pager; Per-Olof Hedvall (UDHEIT, 2018)

Universal Balance? - Charlotte Magnusson; Héctor A. Caltenco; Kirsten Rassmus-Gröhn; Bitte Rydeman (UDHEIT, 2018)

Designing Motivating Interactive Balance and Walking Training for Stroke Survivors. - Charlotte Magnusson; S. A. Ólafsdóttir; Héctor A. Caltenco; Kirsten Rassmus-Gröhn; Thóra B. Hafsteinsdóttir; Helga Jónsdóttir; Ingibjörg Hjaltadóttir; Bitte Rydeman (PervasiveHealth, 2019)

Developing a mobile activity game for stroke survivors - lessons learned. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Bitte Rydeman (J. Multimodal User Interfaces, 2020)

Augmented Reality Games for Children with Cerebral Palsy. - Charlotte Magnusson; Kirsten Rassmus-Gröhn; Cecilia Lindskog (PervasiveHealth, 2021)

Lo-Fi Prototyping a Refreshable Pin Display. - Charlotte Magnusson; Taqwa Saeed; Kirsten Rassmus-Gröhn (EuroHaptics (2), 2024)