Gamification in health apps to increase physical activity within families. - Charlotte Meixner; Hannes Baumann; Annika Fenger; Bettina Wollesen (WiMob, 2019)

Personality Traits, Gamification and Features to Develop an App to Reduce Physical Inactivity. - Charlotte Meixner; Hannes Baumann; Bettina Wollesen (Inf., 2020)

Augmented-Reality Approaches in Computer Supported Collaborative Sports: Early Empirical Insights explored from and designed with with Sport Associations. - David Unbehaun; Christoph Mall; Jan Ellinger; Aydin Coskun; Jule Jensen; Konstantin Aal; Sarah Rüller; Eckehard F. Moritz; Charlotte Meixner; Urban Plangger; Volker Wulf (ECSCW, 2022)

Head-Mounted Display-based Intervention and Education Concepts for Patients Post-Stroke and Relatives in Domestic Care. - Charlotte Meixner; Silke Kükemück; David Unbehaun (InfraHealth, 2023)

Designing for Health, Engagement and Social-Interaction: A Multimodal and AR-based Sport System to facilitate digital Connectedness over Distances. - David Unbehaun; Michael Ahmadi; Konstantin Aal; Aydin Coskun; Jule Jensen; Volker Wulf; Jan Ellinger; Christoph Mall; Charlotte Meixner (InfraHealth, 2023)