Progressive volume photon tracing. - Charly Collin; Mickaël Ribardière; Rémi Cozot; Kadi Bouatouch (SIGGRAPH Talks, 2012)

Green's function solution to subsurface light transport for BRDF computation. - Charly Collin; Ke Chen; Ajit Hakke Patil; Sumanta N. Pattanaik; Kadi Bouatouch (SCCG, 2013)

Parallel MDOM for light transport in participating media. - Ajit Hakke Patil; Daniele Bernabei; Charly Collin; Ke Chen; Sumanta N. Pattanaik; Fabio Ganovelli (SCCG, 2013)

A practical model for computing the BRDF of real world materials. - Ke Chen; Charly Collin; Ajit Hakke Patil; Sumanta N. Pattanaik (I3D, 2013)

Visibility-driven progressive volume photon tracing. - Charly Collin; Mickaël Ribardière; Adrien Gruson; Rémi Cozot; Sumanta N. Pattanaik; Kadi Bouatouch (Vis. Comput., 2013)

Computation of polarized subsurface BRDF for rendering. - Charly Collin; Sumanta N. Pattanaik; Patrick LiKamWa; Kadi Bouatouch (Graphics Interface, 2014)

Discrete ordinate method for polarized light transport solution and subsurface BRDF computation. - Charly Collin; Sumanta N. Pattanaik; Patrick LiKamWa; Kadi Bouatouch (Comput. Graph., 2014)

GPU accelerated computation of Polarized Subsurface BRDF for Flat Particulate Layers. - Charly Collin; Sumanta N. Pattanaik (CoRR, 2017)