Novel adaptive SPH with geometric subdivision for brittle fracture animation of anisotropic materials. - Chen Li 035; Changbo Wang; Hong Qin 001 (Vis. Comput., 2015)

Robust Gas Condensation Simulation with SPH based on Heat Transfer. - Tai-you Zhang; Jiajun Shi; Changbo Wang; Hong Qin 001; Chen Li 035 (PG (Short Papers), 2017)

Hybrid modeling of multiphysical processes for particle-based volcano animation. - Shenfan Zhang; Fanlong Kong; Chen Li 035; Changbo Wang; Hong Qin 001 (Comput. Animat. Virtual Worlds, 2017)

Pore-scale flow simulation in anisotropic porous material via fluid-structure coupling. - Chen Li 035; Changbo Wang; Shenfan Zhang; Sheng Qiu; Hong Qin 001 (Graph. Model., 2018)

Hybrid modeling of Lagrangian-Eulerian method for high-speed fluid simulation. - Changbo Wang; Shenfan Zhang; Chen Li 035; Hong Qin 001 (Comput. Graph., 2019)

Data-driven retrieval of spray details with random forest-based distance. - Chen Peng; Zipeng Zhao; Chen Li 035; Changbo Wang; Hong Qin 001; Hongyan Quan (Comput. Animat. Virtual Worlds, 2019)

A General Novel Parallel Framework for SPH-centric Algorithms. - Kemeng Huang; Jiming Ruan; Zipeng Zhao; Chen Li 035; Changbo Wang; Hong Qin 001 (Proc. ACM Comput. Graph. Interact. Tech., 2019)

Example-based rapid generation of vegetation on terrain via CNN-based distribution learning. - Jian Zhang 070; Changbo Wang; Chen Li 035; Hong Qin 001 (Vis. Comput., 2019)

Novel Sketch-Based 3D Model Retrieval via Cross-domain Feature Clustering and Matching. - Kai Gao; Jian Zhang 070; Chen Li 035; Changbo Wang; Gaoqi He; Hong Qin 001 (ICANN (1), 2020)

A Novel Plastic Phase-Field Method for Ductile Fracture with GPU Optimization. - Zipeng Zhao; Kemeng Huang; Chen Li 035; Changbo Wang; Hong Qin 001 (Comput. Graph. Forum, 2020)

Novel hierarchical strategies for SPH-centric algorithms on GPGPU. - Kemeng Huang; Zipeng Zhao; Chen Li 035; Changbo Wang; Hong Qin 001 (Graph. Model., 2020)

An advanced hybrid smoothed particle hydrodynamics-fluid implicit particle method on adaptive grid for condensation simulation. - Jiajun Shi; Chen Li 035; Changbo Wang; Hong Qin 001; Gaoqi He (Comput. Animat. Virtual Worlds, 2020)

A Rapid, End-to-end, Generative Model for Gaseous Phenomena from Limited Views. - Sheng Qiu; Chen Li 035; Changbo Wang; Hong Qin 001 (Comput. Graph. Forum, 2021)

An end-to-end model for chinese calligraphy generation. - Peichi Zhou; Zipeng Zhao; Kang Zhang 001; Chen Li 035; Changbo Wang (Multim. Tools Appl., 2021)

Learning Physical Parameters and Detail Enhancement for Gaseous Scene Design Based on Data Guidance. - Chen Li 035; Sheng Qiu; Changbo Wang; Hong Qin 001 (IEEE Trans. Vis. Comput. Graph., 2021)

Unsupervised Textured Terrain Generation via Differentiable Rendering. - Peichi Zhou; Dingbo Lu; Chen Li 035; Jian Zhang 070; Long Liu; Changbo Wang (ACM Multimedia, 2022)

Authoring multi-style terrain with global-to-local control. - Jian Zhang 070; Chen Li 035; Peichi Zhou; Changbo Wang; Gaoqi He; Hong Qin 001 (Graph. Model., 2022)

Learning frequency-aware convolutional neural network for spatio-temporal super-resolution water surface waves. - Chen Peng; Zaili Tu; Sheng Qiu; Chen Li 035; Changbo Wang; Hong Qin 001 (Comput. Animat. Virtual Worlds, 2022)

Learning Local Features of Motion Chain for Human Motion Prediction. - Zhuoran Liu; Lianggangxu Chen; Chen Li 035; Changbo Wang; Gaoqi He (CGI (3), 2023)

KDEM: A Knowledge-Driven Exploration Model for Indoor Crowd Evacuation Simulation. - Yuji Shen; Bohao Zhang; Chen Li 035; Changbo Wang; Gaoqi He (CGI (3), 2023)

MPM-driven dynamic desiccation cracking and curling in unsaturated soils. - Zaili Tu; Chen Peng; Chen Li 035; Chenhui Wang; Long Liu; Changbo Wang; Hong Qin 001 (Comput. Animat. Virtual Worlds, 2023)

ORCANet: Differentiable multi-parameter learning for crowd simulation. - Jiawen Zhang; Chen Li 035; Changbo Wang; Gaoqi He (Comput. Animat. Virtual Worlds, 2023)

Shadow Constrained DEM Refinement Based on Differentiable Rendering. - Fan Tian; Peichi Zhou; Chen Li 035; Changbo Wang (ICME, 2024)

KDPM: Knowledge-driven dynamic perception model for evacuation scene simulation. - Kecheng Tang; Jiawen Zhang; Yuji Shen; Chen Li 035; Gaoqi He (Comput. Animat. Virtual Worlds, 2024)

A novel transformer-based graph generation model for vectorized road design. - Peichi Zhou; Chen Li 035; Jian Zhang 070; Changbo Wang; Hong Qin 001; Long Liu (Comput. Animat. Virtual Worlds, 2024)

A Unified MPM Framework Supporting Phase-field Models and Elastic-viscoplastic Phase Transition. - Zaili Tu; Chen Li 035; Zipeng Zhao; Long Liu; Chenhui Wang; Changbo Wang; Hong Qin 001 (ACM Trans. Graph., 2024)

SandTouch: Empowering Virtual Sand Art in VR with AI Guidance and Emotional Relief. - Long Liu; Junbin Ren; Zeyuan Fan; Chenhui Li 001; Gaoqi He; Changbo Wang; Yang Gao 025; Chen Li 035 (CHI, 2025)

Detail-preserving shape completion of point cloud models with articulated structure. - Yi Quan; Chen Li 035; Yang Li 041; Changbo Wang; Hong Qin 001 (Comput. Aided Geom. Des., 2025)

DC-APIC: A decomposed compatible affine particle in cell transfer scheme for non-sticky solid-fluid interactions in MPM. - Chenhui Wang; Jianyang Zhang; Chen Li 035; Changbo Wang (Graph. Model., 2025)