Combining Counterfactual Regret Minimization with Information Gain to Solve Extensive Games with Imperfect Information. - Chen Qiu 003; Xuan Wang 002; Tianzi Ma; Yaojun Wen; Jiajia Zhang 001 (CoRR, 2021)

WRGPruner: A new model pruning solution for tiny salient object detection. - Fengwei Jia; Xuan Wang 002; Jian Guan 001; Huale Li; Chen Qiu 003; Shuhan Qi (Image Vis. Comput., 2021)

ARank: Toward specific model pruning via advantage rank for multiple salient objects detection. - Fengwei Jia; Xuan Wang 002; Jian Guan 001; Huale Li; Chen Qiu 003; Shuhan Qi (Image Vis. Comput., 2021)

A Generic Multi-Player Transformation Algorithm for Solving Large-Scale Zero-Sum Extensive-Form Adversarial Team Games. - Chen Qiu 003; Yulin Wu 001; Weixin Huang; Botao Liu; Shaohuai Shi; Xuan Wang 002 (CoRR, 2023)

A fast strategy-solving method for adversarial team games utilizing warm starting. - Botao Liu; Chen Qiu 003; Weixin Huang; Jiajia Zhang 001; Xuan Wang 002 (Neurocomputing, 2024)