Chen Si

According to our database1, Chen Si authored at least 10 papers between 2014 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Analysis and Application of Computer Modeling for MOOC.
Proceedings of the Cyber Security Intelligence and Analytics, 2020

2018
Position Tracking Control of a Magnetorheological Fluid Actuation System.
Proceedings of the 2018 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2018

2017
Believable exploration: investigating human exploration behavior to inform the design of believable agents in video games
PhD thesis, 2017

An initial understanding of how game users explore virtual environments.
Entertain. Comput., 2017

2016
Pseudo-random frequency hopping fuze technology based on signal reconstruction.
IET Signal Process., 2016

Modeling and performance analysis of a magnetorheological fluid actuation system.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2016

Understanding players' map exploration styles.
Proceedings of the Australasian Computer Science Week Multiconference, 2016

2015
Exploring Gameplay Experiences on the Oculus Rift.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
A Scouting Strategy for Real-Time Strategy Games.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014

Automated terrain analysis in real-time strategy games.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014


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