The Implementation of a Game Based Character Model E-Learning System. - Cheng-Hung Wang; Hao-Chiang Koong Lin; Min-Chai Hsieh; Shu-Ling Lai (ICCE, 2010)

Eye Tracking for Evaluating an AR-based Learning System on Monocotyledons/Dicotyledons. - Ching-Ju Chao; Hao-Chiang Koong Lin; Cheng-Hung Wang; Min-Chai Hsieh (ICCE, 2011)

Employing Multi-Modal Affective Computing Techniques to Design the Personalized Human-Computer Interface of an Intelligent Tutoring System - An Example on Digital Arts Learning. - Tsu-Ching Huang; Cheng-Hung Wang; Kuo-Chan Hsu; Hao-Koong Lin (ICCE, 2012)

Using the Analytic Hierarchy Process Methodology to Assess the Drivers Affecting the Implementation of Interactive Digital Television as a Commerce Platform. - Ching-Ju Chao; Chad Lin; Hao-Chiang Koong Lin; Chyi Lin Shen; Cheng-Hung Wang (Int. J. Wirel. Networks Broadband Technol., 2012)

An emotion recognition mechanism based on the combination of mutual information and semantic clues. - Hao-Chiang Koong Lin; Min-Chai Hsieh; Li-Chen Loh; Cheng-Hung Wang (J. Ambient Intell. Humaniz. Comput., 2012)

Multi-Modal Affective Computing Technology Design the Interaction between Computers and Human of Intelligent Tutoring Systems. - Sheng-Hsiung Su; Hao-Chiang Koong Lin; Cheng-Hung Wang; Zu-Ching Huang (Int. J. Online Pedagog. Course Des., 2016)

Emotional Design Tutoring System Based on Multimodal Affective Computing Techniques. - Cheng-Hung Wang; Hao-Chiang Koong Lin (Int. J. Distance Educ. Technol., 2018)

Education in the metaverse: Developing virtual reality teaching materials for K-12 natural science. - Cheng-Hung Wang (Educ. Inf. Technol., 2025)