Preservation of Evidence in Case of Online Gaming Crime. - Patrick S. Chen; Cheng-Yu Hung; Chiao-Hsin Ko; Ying-Chieh Chen (ISI Workshops, 2008)

Efficient MIMO Detection Based on Eigenspace Search with Complexity Analysis. - Ronald Y. Chang; Wei-Ho Chung; Cheng-Yu Hung (ICC, 2011)

Learning Application with the Multi-Touch Interactive Technology-A Study of Jigsaw Game. - Cheng-Yu Hung; Ting-Wen Chang; Pao-Ta Yu (ICCE, 2011)

The Problem Solving Skills and Learning Performance in Learning Multi-Touch Interactive Jigsaw Game Using Digital Scaffolds. - Cheng-Yu Hung; Ting-Wen Chang; Pao-Ta Yu; Po-Jen Cheng (DIGITEL, 2012)

Multi-Antenna Selection Using Space Shift Keying in MIMO Systems. - Wei-Ho Chung; Cheng-Yu Hung (VTC Spring, 2012)

A Hybrid MMSE and K-Best Detection Scheme for MIMO Systems. - Cheng-Yu Hung; Ronald Y. Chang; Wei-Ho Chung (VTC Fall, 2012)

A Monte Carlo MIMO detection scheme via random noise generation. - Cheng-Yu Hung; Wei-Ho Chung; Ronald Y. Chang; Chiao-En Chen (WCNC, 2012)

The Effect of Challenging Game on Students' Motivation and Flow Experience in Multi-touch Game-based Learning. - Cheng-Yu Hung; Jerry Chih-Yuan Sun; Pao-Ta Yu (ICCE, 2013)

Learning Application with Collaborative Finger-Touch Game-Based Learning - A Study of iPad app in Mathematics Course. - Cheng-Yu Hung; Jerry Chih-Yuan Sun; Pao-Ta Yu (ICCE, 2013)

Directions of arrival estimation by learning sparse dictionaries for sparse spatial spectra. - Cheng-Yu Hung; Jimeng Zheng; Mostafa Kaveh (SAM, 2014)

Parallelizing Complex Streaming Applications on Distributed Scratchpad Memory Multicore Architecture. - Shin-Kai Chen; Cheng-Yu Hung; Ching-Chih Chen; Chih-Wei Liu (Int. J. Parallel Program., 2014)

An Interactive Game Approachfor Improving Students' LearningPerformance in Multi-TouchGame-Based Learning. - Cheng-Yu Hung; Fang-O Kuo; Jerry Chih-Yuan Sun; Pao-Ta Yu (IEEE Trans. Learn. Technol., 2014)

Direction-finding based on the theory of super-resolution in sparse recovery algorithms. - Cheng-Yu Hung; Mostafa Kaveh (ICASSP, 2015)

The benefits of a challenge: student motivation and flow experience in tablet-PC-game-based learning. - Cheng-Yu Hung; Jerry Chih-Yuan Sun; Pao-Ta Yu (Interact. Learn. Environ., 2015)

Super-resolution DOA estimation via continuous group sparsity in the covariance domain. - Cheng-Yu Hung; Mostafa Kaveh (ICASSP, 2016)

Low rank matrix recovery for joint array self-calibration and sparse model DoA estimation. - Cheng-Yu Hung; Mostafa Kaveh (CAMSAP, 2017)

Smoothed optimization for sparse off-grid directions-of-arrival estimation. - Cheng-Yu Hung; Mostafa Kaveh (ICASSP, 2017)

Collaborative Game-Based Learning with Motion-Sensing Technology: Analyzing Students' Motivation, Attention, and Relaxation Levels. - Cheng-Yu Hung; Yu-Ren Lin; Kai-Yi Huang; Pao-Ta Yu; Jerry Chih-Yuan Sun (Int. J. Online Pedagog. Course Des., 2017)

Application of multi-touch gestures in science education: Interactive digital simulation for improving students' understanding of optical imaging and learning motivation. - Yi-Xi Li; Lan-Lan Ma; Cheng-Yu Hung (ICCE, 2018)

Effect of computer simulation designs on the students' learning motivation and conceptual scientific understanding. - Lan-Lan Ma; Yi-Xi Li; Cheng-Yu Hung (ICCE, 2018)

Open-set Evolving Acoustic Scene Classification System. - Fatemeh Saki; Yinyi Guo; Cheng-Yu Hung; Lae-Hoon Kim; Manyu Deshpande; Sunkuk Moon; Eunjeong Koh; Erik Visser (DCASE, 2019)

Joint Block Low Rank and Sparse Matrix Recovery in Array Self-Calibration Off-Grid DoA Estimation. - Cheng-Yu Hung; Mostafa Kaveh (CoRR, 2019)

Linearly Constrained Smoothing Group Sparsity Solvers in Off-grid Model. - Cheng-Yu Hung; Mostafa Kaveh (CoRR, 2019)

Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds. - Cheng-Yu Hung; Jerry Chih-Yuan Sun; Jia-Yin Liu (Interact. Learn. Environ., 2019)

When is the best time to use rubrics in flipped learning? A study on students' learning achievement, metacognitive awareness, and cognitive load. - Yi Zhang; Bei-Lei Chen; Jun Ge; Cheng-Yu Hung; Lin Mei (Interact. Learn. Environ., 2019)

Incremental Learning Algorithm For Sound Event Detection. - Eunjeong Koh; Fatemeh Saki; Yinyi Guo; Cheng-Yu Hung; Erik Visser (ICME, 2020)

Linear Chirp Signal DOA Estimation Using Sparse Time-Frequency Dictionary. - Liang Zhang 018; Cheng-Yu Hung; Jiexiao Yu; Kaihua Liu (Int. J. Wirel. Inf. Networks, 2020)

Exploring the multi-touch simulation of learning performance, mental models and potential behavior clusters in science concepts learning. - Wei-Wei Xu; Cheng-Yu Hung (ICALT, 2021)

Cryo-Ralib - A Modular Library for Accelerating Alignment in CRYO-EM. - Szu-Chi Chung; Cheng-Yu Hung; Huei-Lun Siao; Hung-Yi Wu; Wei-Hau Chang; I-Ping Tu (ICIP, 2021)

A Study on the More Effective Delivery System Combined with the Ethical Value of Customers. - Cheng-Yu Hung; Shingo Iijima; Kenji Tanaka; Daishi Sagawa (TE, 2022)

Retraction notice to "Multi-touch, gesture-based simulations: Impacts on learning optical imaging and mental model development" [Computers & Education 145, February 2020, 103727]. - Cheng-Yu Hung; Wei-Wei Xu; Yu-Ren Lin (Comput. Educ., 2022)

Exploring the Potential of Tangible and Multitouch Interfaces to Promote Learning Among Preschool Children. - Chung-Ming Own; Tingting Cai; Cheng-Yu Hung (IEEE Trans. Learn. Technol., 2023)

Effects of AR- and VR-based wearables in teaching English: The application of an ARCS model-based learning design to improve elementary school students' learning motivation and performance. - Cheng-Yu Hung; Yen-Ting Lin; Shih-Jou Yu; Jerry Chih-Yuan Sun (J. Comput. Assist. Learn., 2023)

The synergistic effects in an AI-supported online scientific argumentation learning environment. - Yu-Ren Lin; Cheng-Yu Hung (Comput. Educ., 2025)