The Design and Application of Agent on Pattern Cooperative Design Environment. - Chenglei Yang; Xiangxu Meng; Bin Gong; Changhe Tu; Zheny Teng (DEXA Workshop, 2000)

Implementation and application of the distributed collaborative design platform based on pattern design. - Bin Gong; Xiangxu Meng; Chenglei Yang (CSCWD (1), 2005)

Design and implementation of enabled grid-based digital museum. - Hai Guo; Hui Xiang; Xiangxu Meng; Chenglei Yang; Lu Wang 007; Jian Li (CSCWD (1), 2005)

Cooperative design and data management of virtual museum based on Voronoi diagram. - Yanning Xu; Lu Wang 007; Xiao-Ting Wang; Chenglei Yang; Xiangxu Meng (CSCWD (2), 2005)

A system framework and key techniques for multi-user cooperative interaction in virtual museum based on Voronoi diagram. - Chenglei Yang; Lu Wang 007; Xiaoting Wang; Yanning Xu; Xiangxu Meng (CSCWD (2), 2005)

A New Algorithm to Get the Correspondences from the Image Sequences. - Zhiquan Feng; Xiangxu Meng; Chenglei Yang (FSKD (2), 2005)

Applying Service Composition in Digital Museum Grid. - Xiangxu Meng; Shijun Liu; Rui Wang; Chenglei Yang; Hai Guo (ISPA Workshops, 2005)

WSRF-Based Virtualization for Manufacturing Resources. - Lei Wu 002; Xiangxu Meng; Shijun Liu; Chenglei Yang; Xueqin Li (ICEIS (4), 2006)

Design of a Walkthrough System for Virtual Museum Based on Voronoi Diagram. - Lu Wang 007; Chenglei Yang; Meng Qi; Rui Wang; Xiangxu Meng; Xiaoting Wang (ISVD, 2006)

New Intersection Algorithm of Convex Polygons Based on Voronoi Diagrams. - Chenglei Yang; Pu Shi; Wei Zao; Lu Wang 007; Xiangxu Meng; Jiaye Wang (ISVD, 2006)

A system framework and key techniques of fragments assembly for restoration of historical relics based on grid. - Hai Guo; Leiguang Ouyang; Xiangxu Meng; Hui Xiang; Chenglei Yang; RongJiang Pan (VRCIA, 2006)

Feature extraction for online handwritten characters using Delaunay triangulation. - Wei Zeng; Xiangxu Meng; Chenglei Yang; Lei Huang (Comput. Graph., 2006)

A Visual Lens Toolkit for Mobile Devices. - Yuezhu Huang; Xiangxu Meng; Chenglei Yang; Shijun Liu (APSCC, 2007)

Shortest Path Queries in a Simple Polygon for 3D Virtual Museum. - Chenglei Yang; Meng Qi; Jiaye Wang; Xiaoting Wang; Xiangxu Meng (ICCSA (1), 2007)

A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens. - Meng Qi; Chenglei Yang; Changhe Tu; Xiangxu Meng; Yuqing Sun 001 (ISVC (1), 2007)

Automatically Approximating 3D Points with Co-Axisal Objects. - Russell Tempero; Sergey Bereg; Xiangxu Meng; Changhe Tu; Chenglei Yang; Binhai Zhu (ICCSA Workshops, 2008)

A BP Neural Network Prediction Model of the Urban Air Quality Based on Rough Set. - Zhifang Jiang; Xiangxu Meng; Chenglei Yang; Guansong Li (ICNC (1), 2008)

Digital media service oriented digital museum Grid. - Rui Wang; Xiangxu Meng; Shijun Liu; Hai Guo; Chenglei Yang (CSCWD, 2009)

Expressive line drawings of human faces from range images. - Yuezhu Huang; Ralph R. Martin; Paul L. Rosin; Xiangxu Meng; Chenglei Yang (Sci. China Ser. F Inf. Sci., 2009)

Data Driven Avatars Roaming in Digital Museum. - Xiaoting Wang; Xiangxu Meng; Chenglei Yang; Junqing Zhang (Int. J. Virtual Real., 2009)

An XML-Based Interface Customization Model in Digital Museum. - Rui Wang; Chengwei Yang; Jinyu Xu; Chenglei Yang; Xiangxu Meng (Trans. Edutainment, 2009)

On centroidal voronoi tessellation - energy smoothness and fast computation. - Yang Liu 014; Wenping Wang 001; Bruno Lévy 001; Feng Sun 006; Dong-Ming Yan 001; Lin Lu 001; Chenglei Yang (ACM Trans. Graph., 2009)

O3D-Based Game Learning Environments for Cultural Heritage Online Education. - Lu Wang 007; Jianwei Guo; Chenglei Yang; Hai-seng Zhao; Xiangxu Meng (Edutainment, 2010)

Improve matching results for structure from motion problems. - Chunmei Duan; Xiangxu Meng; Chenglei Yang (Int. J. Comput. Appl. Technol., 2010)

A SaaSI: an approved architecture for SaaS service composition. - Yuchang Jiao; Shijun Liu; Xiangxu Meng; Chenglei Yang (Int. J. Comput. Appl. Technol., 2010)

Creating Cylindrical Panoramic Mosaic from a Pipeline Video. - Chuan Niu; Fan Zhong; Songhua Xu; Chenglei Yang; Xueying Qin (CAD/Graphics, 2011)

Voronoi-Based Potentially Visible Set and Visibility Query Algorithms. - Lin Lu 001; Chenglei Yang; Weizhen Wang; Junqing Zhang (ISVD, 2011)

G1 continuous approximate curves on NURBS surfaces. - Yi-Jun Yang; Wei Zeng 002; Chenglei Yang; Xiangxu Meng; Jun-Hai Yong; Bailin Deng (Comput. Aided Des., 2012)

Centroidal Voronoi Tessellation of Streamlines for Flow Visualization. - Wenjie Liu; Lin Lu 001; Bruno Lévy 001; Chenglei Yang; Xiangxu Meng (ISVD, 2013)

An algorithm to improve parameterizations of rational Bézier surfaces using rational bilinear reparameterization. - Yi-Jun Yang; Wei Zeng 002; Chenglei Yang; Bailin Deng; Xiangxu Meng; S. Sitharama Iyengar (Comput. Aided Des., 2013)

Natural Interaction Based Online Military Boxing Learning System. - Chenglei Yang; Lu Wang 007; Bing Sun; Xu Yin; Xiaoting Wang; Li Liu; Lin Lu 001 (Int. J. Distance Educ. Technol., 2013)

Portrait drawing from corresponding range and intensity images. - Lu Wang 007; Li-ming Lou; Chenglei Yang; Yuezhu Huang; Xiangxu Meng (J. Zhejiang Univ. Sci. C, 2013)

Cylindrical panoramic mosaicing from a pipeline video through MRF based optimization. - Chuan Niu; Fan Zhong; Songhua Xu; Chenglei Yang; Xueying Qin (Vis. Comput., 2013)

Computing Realistic Images for Audience Interaction in Projection-Based Multi-view Display System. - Wei Gai; Lin Lu 001; Chenglei Yang; Shuo Feng; Tingting Cui; Xiangxu Meng (UIC/ATC/ScalCom, 2014)

Interactive Design and Simulation System for Deploying Wireless Sensor Networks Based on Centriod Multi-touch Screen. - Jingru Wei; Lin Lu 001; Chenglei Yang; Xu Yin; Xiangxu Meng (UIC/ATC/ScalCom, 2014)

A two-view VR shooting theater system. - Hong-Da Yu; Huiyu Li; Wei-Si Sun; Wei Gai; Tingting Cui; Chu-Tian Wang; Dong-Dong Guan; Yi-Jun Yang; Chenglei Yang; Wei Zeng 002 (VRCAI, 2014)

Weak visibility polygons of NURBS curves inside simple polygons. - Chenglei Yang; Weizhen Wang; Yi-Jun Yang; Lin Lu 001; Zhi-Jie Zhu; Binhai Zhu; Wei Zeng 002 (J. Comput. Appl. Math., 2014)

Shooting Recognition and Simulation in VR Shooting Theaters. - Shuo Feng; Wei Gai; Yanning Xu; Tingting Cui; Pu Qin; Huiyu Li; Dong-Dong Guan; Chenglei Yang; Xiangxu Meng (CCCV (2), 2015)

A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test. - Yulong Bian; Chenglei Yang; Fengqiang Gao; Hanchao Li; Xiaowen Sun; Xiangxu Meng; Yu Wang (IIKI, 2015)

IBDP: An Industrial Big Data Ingestion and Analysis Platform and Case Studies. - Cun Ji; Shijun Liu; Chenglei Yang; Lei Wu 002; Li Pan 001 (IIKI, 2015)

Computing Minimum Bundling Distance of a Set of Line Segments. - Xiaoting Wang; Chenglei Yang (IIKI, 2015)

Poisson disk sampling through disk packing. - Guanghui Liang; Lin Lu 001; Zhonggui Chen; Chenglei Yang (Comput. Vis. Media, 2015)

A Self-Evolving Method of Data Model for Cloud-Based Machine Data Ingestion. - Cun Ji; Shijun Liu; Chenglei Yang; Lizhen Cui; Li Pan 001; Lei Wu 002; Yingbo Liu (CLOUD, 2016)

Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio. - Yulong Bian; Chenglei Yang; Dong-Dong Guan; Sa Xiao; Fengqiang Gao; Chia Shen; Xiangxu Meng (CHI, 2016)

A piecewise linear representation method based on importance data points for time series data. - Cun Ji; Shijun Liu; Chenglei Yang; Lei Wu 002; Li Pan 001; Xiangxu Meng (CSCWD, 2016)

An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum. - Xiyu Bao; Xiaowen Sun; Yulong Bian; Hao Liu; Chenglei Yang; Shijun Liu; Lei Meng 001 (IIKI, 2016)

Distributed Global Illumination Method Based on Photon Mapping. - Xiang Xu; Lu Wang 007; Yanning Xu; Chenglei Yang; Xiangxu Meng (IIKI, 2016)

UbiMaze: a new genre of virtual reality game based on mobile devices. - Wei Gai; Chenglei Yang; Yulong Bian; Mingda Dong; Juan Liu 008; Yifan Dong; Chengjie Niu; Cheng Lin; Xiangxu Meng; Chia Shen (MobileHCI Adjunct, 2016)

A framework for physiological indicators of flow in VR games: construction and preliminary evaluation. - Yulong Bian; Chenglei Yang; Fengqiang Gao; Huiyu Li; Shisheng Zhou; Hanchao Li; Xiaowen Sun; Xiangxu Meng (Pers. Ubiquitous Comput., 2016)

Device Data Ingestion for Industrial Big Data Platforms with a Case Study. - Cun Ji; Qingshi Shao; Jiao Sun; Shijun Liu; Li Pan 001; Lei Wu 002; Chenglei Yang (Sensors, 2016)

Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. - Wei Gai; Chenglei Yang; Yulong Bian; Chia Shen; Xiangxu Meng; Lu Wang 007; Juan Liu 008; Mingda Dong; Chengjie Niu; Cheng Lin (CHI, 2017)

A Shapelet Selection Algorithm for Time Series Classification: New Directions. - Cun Ji; Shijun Liu; Chenglei Yang; Li Pan 001; Lei Wu 002; Xiangxu Meng (IIKI, 2017)

A Novel Workbench for Collaboratively Constructing 3D Virtual Environment. - Cheng Lin; Xiaowen Sun; Chenglei Yue; Chenglei Yang; Wei Gai; Pu Qin; Juan Liu 008; Xiangxu Meng (IIKI, 2017)

Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform. - Sa Xiao; Yulong Bian; Chenglei Yang; Xiangxu Meng; Shijun Liu; Min Li; Qianhui Sun; Guowen Qi; Juan Liu 008; Nianmei Zhou; Yuan Wei (IIKI, 2017)

Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices. - Xiaowen Sun; Yafang Wang; Gerard de Melo; Wei Gai; Yuliang Shi; Lu Zhao; Yulong Bian; Juan Liu 008; Chenglei Yang; Xiangxu Meng (WWW (Companion Volume), 2017)

A Fast Shapelet Discovery Algorithm Based on Important Data Points. - Cun Ji; Chao Zhao; Li Pan 001; Shijun Liu; Chenglei Yang; Lei Wu 002 (Int. J. Web Serv. Res., 2017)

Exploring the Weak Association between Flow Experience and Performance in Virtual Environments. - Yulong Bian; Chenglei Yang; Chao Zhou 012; Juan Liu 008; Wei Gai; Xiangxu Meng; Feng Tian 001; Chia Shen (CHI, 2018)

Two Kinds of Novel Multi-user Immersive Display Systems. - Dong-Dong Guan; Chenglei Yang; Wei-Si Sun; Yuan Wei; Wei Gai; Yulong Bian; Juan Liu 008; Qianhui Sun; Siwei Zhao; Xiangxu Meng (CHI, 2018)

A Market-Oriented Heuristic Algorithm for Scheduling Parallel Applications in Big Data Service Platform. - Qingshi Shao; Shijun Liu; Li Pan 001; Chenglei Yang; Tingting Niu (COMPSAC (1), 2018)

Comparison of 3D Display Technologies for Embodied Interaction in Virtual Hands-On Experiential Learning. - Yulong Bian; Qiuchen Wang; Chao Zhou 012; Guowen Qi; Chenglei Yang; Xiangxu Meng; Chia Shen (ICLS, 2018)

Immersive VR Theater with Multi-device Interaction and Efficient Multi-user Collaboration. - Huiyu Li; Shisheng Zhou; Fan Zhang; Chenglei Yang (IIKI, 2018)

A Method of View-Dependent Stereoscopic Projection on Curved Screen. - Juan Liu 008; Hanchao Li; Lu Zhao; Siwei Zhao; Guowen Qi; Yulong Bian; Xiangxu Meng; Chenglei Yang (VR, 2018)

The design and empirical evaluations of 3D positioning techniques for pressure-based touch control on mobile devices. - Lu Wang 007; Lai-Kuan Wong; Yajie Xu; Xiao Zhou; Siyuan Qiu; Xiangxu Meng; Chenglei Yang (Pers. Ubiquitous Comput., 2018)

Selecting Superior Candidates from a Suitable Set: A Selective Extraction Algorithm for Accelerating Shapelet Discovery in Time Series Data. - Chao Zhao; Shijun Liu; Li Pan 001; Cun Ji; Chenglei Yang (CSCWD, 2019)

Leveraging Blowing as a Directly Controlled Interface. - Yeqing Chen; Yulong Bian; Chenglei Yang; Xiyu Bao; Yafang Wang; Gerard de Melo; Juan Liu 008; Wei Gai; Lu Wang 007; Xiangxu Meng (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, 2019)

Optimization Strategies for Real-Time Rendering of Virtual Scenes on Heterogeneous Mobile Devices. - Wei Gai; Xiyu Bao; Meng Qi; Yafang Wang; Juan Liu 008; Gerard de Melo; Lu Wang 007; Lizhen Cui; Chenglei Yang; Xiangxu Meng (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, 2019)

Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera. - Wei Gai; Meng Qi; Lu Wang 007; Chenglei Yang; Juan Liu 008; Yulong Bian; Gerard de Melo; Shijun Liu; Xiangxu Meng (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, 2019)

Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality. - Yulong Bian; Chao Zhou 012; Yeqing Chen; Yanshuai Zhao; Juan Liu 008; Chenglei Yang; Xiangxu Meng (VR, 2019)

Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level. - Xinpei Jin; Yulong Bian; Wenxiu Geng; Yeqing Chen; Ke Chu; Hao Hu; Juan Liu 008; Yuliang Shi; Chenglei Yang (VR, 2019)

Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example. - Yingjie Song; Nianmei Zhou; Qianhui Sun; Wei Gai; Juan Liu 008; Yulong Bian; Shijun Liu; Lizhen Cui; Chenglei Yang (VR, 2019)

Rotbav: A Toolkit for Constructing Mixed Reality Apps with Real-Time Roaming in Large Indoor Physical Spaces. - Huan Xing; Xiyu Bao; Fan Zhang 045; Wei Gai; Meng Qi; Juan Liu 008; Yuliang Shi; Gerard de Melo; Chenglei Yang; Xiangxu Meng (VR, 2019)

A task and data balanced distributed photon mapping method. - Xiang Xu; Beibei Wang 002; Lu Wang 007; Yanning Xu; Chenglei Yang; Xiangxu Meng (Comput. Graph., 2019)

A fast shapelet selection algorithm for time series classification. - Cun Ji; Chao Zhao; Shijun Liu; Chenglei Yang; Li Pan 001; Lei Wu 002; Xiangxu Meng (Comput. Networks, 2019)

A just-in-time shapelet selection service for online time series classification. - Cun Ji; Chao Zhao; Li Pan 001; Shijun Liu; Chenglei Yang; Xiangxu Meng (Comput. Networks, 2019)

Virtual fire drill system supporting co-located collaboration. - Yuan Wei; Dong-Dong Guan; Qiuchen Wang; Xiangxiang Li; Yulong Bian; Pu Qin; Yanning Xu; Chenglei Yang (Virtual Real. Intell. Hardw., 2019)

MR Environments Constructed for a Large Indoor Physical Space. - Huan Xing; Chenglei Yang; Xiyu Bao; Sheng Li 008; Wei Gai; Meng Qi; Juan Liu 008; Yuliang Shi; Gerard de Melo; Fan Zhang 045; Xiangxu Meng (CGI, 2020)

A New Navigation Method for VR-based Telerobotic System via Supervisor's Real Walking in a Limited Physical Space. - Wei Gai; Huiyu Li; Yanshuai Zhao; Maiwang Shi; Wenfei Wang; Yunchuan Sun; Chenglei Yang (IWCMC, 2020)

Intelligent Exploration for User Interface Modules of Mobile App with Collective Learning. - Jingbo Zhou; Zhenwei Tang; Min Zhao; Xiang Ge; Fuzhen Zhuang; Meng Zhou; Liming Zou; Chenglei Yang; Hui Xiong 001 (KDD, 2020)

The Role of the Field Dependence-independence Construct on the Flow-performance Link in Virtual Reality. - Yulong Bian; Chao Zhou 012; Yeqing Chen; Yanshuai Zhao; Juan Liu 008; Chenglei Yang (I3D, 2020)

Adaptive Blowing Interaction Method Based on a Siamese Network. - Yeqing Chen; Yulong Bian; Wei Gai; Chenglei Yang (IEEE Access, 2020)

Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera. - Wei Gai; Meng Qi; Mingcong Ma; Lu Wang 007; Chenglei Yang; Juan Liu 008; Yulong Bian; Gerard de Melo; Shijun Liu; Xiangxu Meng (Sensors, 2020)

A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology. - Yingjie Song; Chenglei Yang; Wei Gai; Yulong Bian; Juan Liu 008 (Vis. Comput., 2020)

Estimation of Human Sensitivity for Curvature Gain of Redirected Walking Technology. - Huiyu Li; Yulong Bian; Chenglei Yang; Fan Zhang 045; Yanshuai Zhao; Juan Liu 008; Xiangxu Meng; Linwei Fan (MobileHCI, 2021)

A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones. - Yawen Zheng; Jin Huang 009; Juan Liu 008; Chenglei Yang; Feng Tian 001 (MobileHCI, 2021)

Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder. - Juan Liu 008; Yulong Bian; Yanran Yuan; Yuting Xi; Wenxiu Geng; Xinpei Jin; Wei Gai; Xiangmin Fan; Feng Tian 001; Xiangxu Meng; Chenglei Yang (Sci. China Inf. Sci., 2021)

Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood pressure measurement. - Haokai Ma; Yulong Bian; Yingbin Wang; Chao Zhou 012; Wenxiu Geng; Fan Zhang 045; Juan Liu 008; Chenglei Yang (J. Biomed. Informatics, 2021)

Personalized User Interface Elements Recommendation System. - Hao Liu; Xiangxian Li; Wei Gai; Yu Huang; Jingbo Zhou; Chenglei Yang (CGI, 2022)

Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium. - Juan Liu 008; Yulong Bian; Yuting Xi; Yawen Zheng; Jin Huang 009; Wei Gai; Chenglei Yang; Xiangxu Meng (Int. J. Hum. Comput. Stud., 2022)

EasyVRModeling: Easily Create 3D Models by an Immersive VR System. - Zhiying Fu; Rui Xu 016; Shiqing Xin; Shuang-Min Chen; Changhe Tu; Chenglei Yang; Lin Lu 001 (Proc. ACM Comput. Graph. Interact. Tech., 2022)

The Role of the Field Dependence-Independence Construct on the Curvature Gain of Redirected Walking Technology in Virtual Reality. - Rui Jing; Gaorong Lv; Hongqiu Luan; Wei Gai; Shengzun Song; Chenglei Yang (CGI (3), 2023)

Multi-sensory Consistency Experience: A 6-DOF Simulation System Based on Video Automatically Generated Motion Effects. - Hongqiu Luan; Yu Wang; Li Huang; Lutong Wang; Gaorong Lv; Wei Gai; Xiaona Luan; Chenglei Yang (CGI (3), 2023)

Focus on the Motion: Designing Adaptive Subtitles for Online Fitness Videos to Support Ubiquitous Exercises. - Lutong Wang; Wei Gai; Hongqiu Luan; Chenglei Yang (ISMAR-Adjunct, 2023)

The effect of embodied interaction designs on flow experience: examination in VR games. - Yulong Bian; Chao Zhou 012; Wei Gai; Juan Liu 008; Chenglei Yang (Virtual Real., 2023)

MGP: a monitoring-based VR interactive mode to support guided practice. - Yu Wang; Hongqiu Luan; Lutong Wang; Shengzun Song; Yulong Bian; Xiyu Bao; Ran Liu; Wei Gai; Gaorong Lv; Chenglei Yang (Vis. Comput., 2023)

SPViM: Sparse Pyramid Video Representation Learning Framework for Fine-Grained Action Retrieval. - Lutong Wang; Chenglei Yang; Hongqiu Luan; Wei Gai; Wenxiu Geng; Yawen Zheng (ICIC (5), 2024)

Detecting Redirected Curvature Gain Thresholds in Vehicle-based VR Environments. - Rui Jing; Hongqiu Luan; Wanxiang Sha; Wei Gai; Chenglei Yang (IIKI, 2024)

A New Genre of Content Creation: Combining Mixed Reality Technology and Handicraft. - Mingchuan Ren; Qinghong Miao; Wei Gai; Gaorong Lv; Cun Ji; Dongli Li; Chenglei Yang (IIKI, 2024)

The Role of VR Serious Games in Emotion Regulation: An Empirical Evaluation. - Yawen Zheng; Xinlei Liu; Xiangxian Li; Juan Liu 008; Yulong Bian; Chenglei Yang (IIKI, 2024)

Dynamic Translation Gain in Redirected Walking: Towards Exploring Larger Virtual Spaces. - Xiyu Bao; Rui Jing; Chenglei Yang; Yulong Bian; Cheng Lin (ISMAR-Adjunct, 2024)

Exploring the Effects of Viewpoint Height & Fluctuation on Walking Perception in Panoramic Tours. - Hongqiu Luan; Lutong Wang; Wei Gai; Gaorong Lv; Xiaona Luan; Chenglei Yang (ISMAR, 2024)

Immersive 6DOF Roaming with Novel View Synthesis from Single Outdoor Panorama. - Hongqiu Luan; Lutong Wang; Xiaona Luan; Wei Gai; Chenglei Yang (PRCV (9), 2024)

Incremental Data Stream Classification with Adaptive Multi-Task Multi-View Learning. - Jun Wang; Maiwang Shi; Xiao Zhang 015; Yan Li; Yunsheng Yuan; Chenglei Yang; Dongxiao Yu (Big Data Min. Anal., 2024)

Voronoi-based splinegon decomposition and shortest-path tree computation. - Xiyu Bao; Meng Qi; Chenglei Yang; Wei Gai (Comput. Aided Geom. Des., 2024)

A toolkit for automatically generating and modifying VR hierarchy tile menus. - Xiyu Bao; Yulong Bian; Meng Qi; Ran Liu; Wei Gai; Juan Liu 008; Hongqiu Luan; Chenglei Yang; Yu Wang (Comput. Animat. Virtual Worlds, 2024)

Supporting foot interaction of reaction time training system. - Chenyu Zang; Wei Gai; Haodong Li; Chenzhi Xing; Wenfei Wang; Dongli Li; Gaorong Lv; Chenglei Yang (Comput. Animat. Virtual Worlds, 2024)

Temporal Coherence-Based Distributed Ray Tracing of Massive Scenes. - Xiang Xu; Lu Wang 007; Arsène Pérard-Gayot; Richard Membarth; Cuiyu Li; Chenglei Yang; Philipp Slusallek (IEEE Trans. Vis. Comput. Graph., 2024)

AFMCT: adaptive fusion module based on cross-modal transformer block for 3D object detection. - Bingli Zhang; Yixin Wang; Chengbiao Zhang; Junzhao Jiang; Zehao Pan; Jin Cheng; Yangyang Zhang; Xinyu Wang; Chenglei Yang; Yanhui Wang (Mach. Vis. Appl., 2024)

Effective Motion Self-Learning Genre Using 360° Virtual Reality Content on Mobile Device: A Study Based on Taichi Training Platform. - Lutong Wang; Wei Gai; Nan Jiang; Gongxiang Chen; Yulong Bian; Hongqiu Luan; Li Huang; Chenglei Yang (IEEE J. Biomed. Health Informatics, 2024)

QuickCSGModeling: Quick CSG Operations Based on Fusing Signed Distance Fields for VR Modeling. - Shuang-Min Chen; Rui Xu 016; Jian Xu 023; Shiqing Xin; Changhe Tu; Chenglei Yang; Lin Lu 001 (ACM Trans. Multim. Comput. Commun. Appl., 2024)

A Unified Representation Model and View Mapping Algorithm for Path-Mapping-Based Redirection Gains in Redirected Walking. - Xiyu Bao; Yulong Bian; Shiqing Xin; Meng Qi; Chenglei Yang (CHI Extended Abstracts, 2025)

QCM: A Curvature Manipulation Method to Suppress Discomfort in Redirected Walking. - Xiyu Bao; Gaorong Lv; Yulong Bian; Wei Gai; Shiqing Xin; Hongqiu Luan; Xiaojuan Ma; Chenglei Yang (CHI, 2025)

Computing Flow Experience Based on Physiological Signals: A Systematic Literature Review. - Yichen Hong; Chao Zhou 012; Zelu Liu; Ni Zifeng; Juan Liu 008; Xiangxian Li; Chenglei Yang; Yulong Bian (CHI Extended Abstracts, 2025)

3D Ternary-Gaussian model: Modeling pointing uncertainty of 3D moving target selection in virtual reality. - Yawen Zheng; Jin Huang 009; Hao Zhang 120; Yulong Bian; Juan Liu 008; Chenglei Yang; Feng Tian 001; Xiangxu Meng (Int. J. Hum. Comput. Stud., 2025)

MAGNeT: Multimodal Adaptive Gaussian Networks for Intent Inference in Moving Target Selection across Complex Scenarios. - Xiangxian Li; Yawen Zheng; Baiqiao Zhang; Yijia Ma; Xianhui Cao; Juan Liu 008; Yulong Bian; Jin Huang 009; Chenglei Yang (CoRR, 2025)