Research on Virtual Item Purchase Intention in Taking Part in Mobile Device Games: Taking the Middle and Old Aged Players for Example. - Chia-Yu Kao; Chenwei Chiang (HCI (23), 2015)

Breathing Cushion: Keep Changing Posture for Reducing the Effects of Sedentary Behavior During Working Times. - Hao Chen; Chenwei Chiang (HCI (3), 2022)

Eating Experiences with Interactive Tableware for Improving Eating Behavior in Children. - Peiling He; Chenwei Chiang (HCI (1), 2022)

Companion Mobile Application and Interactive Device for Promoting Eating Behaviors in Children. - Peiling He; Chenwei Chiang (HCI (40), 2022)

Sundial: Assist Children Learning Time with a Shining Ball Shaped Device. - Yi Chun Hsieh; Chenwei Chiang (HCI (1), 2022)

Huemelody: An interactive device for children combining colors and music. - Jie-Yu Ching; Shao-Cheng Chen; Chenwei Chiang; Yi-Qiao Wang (IDC, 2025)