A disocclusion filling method using multiple sprites with depth for virtual view synthesis. - Chi Ho Cheung; Lu Sheng; King Ngi Ngan (ICME Workshops, 2015)

Spatio-Temporal Disocclusion Filling Using Novel Sprite Cells. - Chi Ho Cheung; King Ngi Ngan; Lu Sheng (IEEE Trans. Multim., 2018)

Motion Compensated Virtual View Synthesis Using Novel Particle Cell. - Chi Ho Cheung; Lu Sheng; King Ngi Ngan (IEEE Trans. Multim., 2021)