From Fingers to Embodiment: A Study on the Relations of the Usability, Dependability of the Embodied Interactive Video Games and the Elders' Flow Experience. - Ming-Yueh Hwang; Jon-Chao Hong; Jyh-Tsorng Jong; Chia-Kun Lee; Hsing-Yun Chang (Edutainment, 2009)

Assessing the educational values of digital games. - Jon-Chao Hong; Ching-Ling Cheng; Ming-Yueh Hwang; Chia-Kun Lee; Hsing-Yun Chang (J. Comput. Assist. Learn., 2009)

A simple spectra computing approach for continuous-phase phase modulation (CPPM). - Richard Hsin-Hsyong Yang; Chia-Kun Lee; Shiunn-Jang Chern (ISPACS, 2011)

A novel class of continuous-phase modulation (CPM) with separable phase property. - Richard Hsin-Hsyong Yang; Ming-Tsai Lee; Chia-Kun Lee; Shiunn-Jang Chern (ISPACS, 2011)

Continuous Phase Modulation (CPM) Revisited: Using Time-Limited Phase Shaping Pulses. - Richard Hsin-Hsyong Yang; Chia-Kun Lee; Shiunn-Jang Chern (IEICE Trans. Commun., 2013)

Minimum Euclidean distance for continuous phase modulation with time-limited phase shaping pulses. - Richard Hsin-Hsyong Yang; Chia-Kun Lee (ISPACS, 2015)

Low complexity receiver for continuous phase modulation using 3RC-TL phase shaping pulses. - Richard Hsin-Hsyong Yang; Ming-Tsai Lee; Chia-Kun Lee; Shiunn-Jang Chern (ISPACS, 2015)

Performance Improvement of the Catastrophic CPM Scheme with New Split-Merged MNSED. - Richard Hsin-Hsyong Yang; Chia-Kun Lee; Shiunn-Jang Chern (IEICE Trans. Commun., 2019)