Interaction in an Immersive Collaborative Virtual Reality Environment: A Comparison Between Leap Motion and HTC Controllers. - Elisa Gusai; Chiara Bassano; Fabio Solari; Manuela Chessa (ICIAP Workshops, 2017)

Going to a Virtual Supermarket: Comparison of Different Techniques for Interacting in a Serious Game for the Assessment of the Cognitive Status. - Alice E. Martis; Chiara Bassano; Fabio Solari; Manuela Chessa (ICIAP Workshops, 2017)

Human-Computer Interaction Approaches for the Assessment and the Practice of the Cognitive Capabilities of Elderly People. - Manuela Chessa; Chiara Bassano; Elisa Gusai; Alice E. Martis; Fabio Solari (ECCV Workshops (6), 2018)

Studying Natural Human-computer Interaction in Immersive Virtual Reality: A Comparison between Actions in the Peripersonal and in the Near-action Space. - Chiara Bassano; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2018)

Evaluation of a Virtual Reality System for Ship Handling Simulations. - Chiara Bassano; Manuela Chessa; Luca Fengone; Luca Isgró; Fabio Solari; Giovanni Spallarossa; Davide Tozzi; Aldo Zini (VISIGRAPP (2: HUCAPP), 2019)

Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness. - Chiara Bassano; Manuela Chessa; Luca Fengone; Luca Isgró; Fabio Solari; Giovanni Spallarossa; Davide Tozzi; Aldo Zini (VISIGRAPP (Revised Selected Papers), 2019)

A VR Game-based System for Multimodal Emotion Data Collection. - Chiara Bassano; Giorgio Ballestin; Eleonora Ceccaldi; Fanny Isabelle Larradet; Maurizio Mancini; Erica Volta; Radoslaw Niewiadomski (MIG, 2019)

A Study on the Role of Feedback and Interface Modalities for Natural Interaction in Virtual Reality Environments. - Chiara Bassano; Manuela Chessa; Fabio Solari (VISIGRAPP (2: HUCAPP), 2020)

A WebGL Virtual Reality Exergame for Assessing the Cognitive Capabilities of Elderly People: A Study About Digital Autonomy for Web-Based Applications. - Manuela Chessa; Chiara Bassano; Fabio Solari (ICPR Workshops (2), 2020)

A Virtual Reality Game Design for Collaborative Team-Building: A Proof of Concept. - Giorgio Ballestin; Chiara Bassano; Fabio Solari; Manuela Chessa (UMAP (Adjunct Publication), 2020)

Improving Obstacle Awareness to Enhance Interaction in Virtual Reality. - Ivan Valentini; Giorgio Ballestin; Chiara Bassano; Fabio Solari; Manuela Chessa (VR, 2020)

Engineering Reliable Interactions in the Reality-Artificiality Continuum. - Davide Ancona; Chiara Bassano; Manuela Chessa; Viviana Mascardi; Fabio Solari (AREA@ECAI, 2020)

The Perception/Action loop: A Study on the Bandwidth of Human Perception and on Natural Human Computer Interaction for Immersive Virtual Reality Applications. - Chiara Bassano (2020)

A VR Multiplayer Application for Fire Fighting Training Simulations. - Irene Capasso; Chiara Bassano; Fabrizio Bracco; Fabio Solari; Eros Viola; Manuela Chessa (XR (1), 2022)

Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation. - Chiara Bassano; Manuela Chessa; Fabio Solari (IEEE Access, 2022)

Detection and Localization of Changes in Immersive Virtual Reality. - Manuela Chessa; Chiara Bassano; Fabio Solari (ICIAP Workshops (1), 2023)

Visual working memory in immersive visualization: a change detection experiment and an image-computable model. - Chiara Bassano; Manuela Chessa; Fabio Solari (Virtual Real., 2023)