On augmenting the experience of people with mobility impairments while exploring the city: A case study with wearable devices. - Catia Prandi; Giovanni Delnevo; Chiara Ceccarini (CCNC, 2018)

Tourism for all: a mobile application to assist visually impaired users in enjoying tourist services. - Chiara Ceccarini; Catia Prandi (CCNC, 2019)

Augmenting Good Behaviour: Mixing Digital and Reality to Promote Sustainability in a Campus Community. - Catia Prandi; Chiara Ceccarini; Paola Salomoni (GOODTECHS, 2019)

A data visualization exploration to facilitate a sustainable usage of premises in a Smart Campus context. - Chiara Ceccarini; Silvia Mirri; Catia Prandi; Paola Salomoni (GOODTECHS, 2020)

FruGar: Exploiting Deep Learning and Crowdsourcing for Frugal Gardening. - Chiara Ceccarini; Giovanni Delnevo; Catia Prandi (FRUGALTHINGS@MOBICOM, 2020)

Smart Campus: Fostering the Community Awareness Through an Intelligent Environment. - Catia Prandi; Lorenzo Monti; Chiara Ceccarini; Paola Salomoni (Mob. Networks Appl., 2020)

Can 360° VR and customization foster personal connections between tourists and locals?: An experiment in the sharing economy and hospitality frame. - Catia Prandi; Chiara Ceccarini; Valentina Nisi (GoodIT, 2021)

Fostering user's awareness about indoor air quality through an IoT-enabled home garden system. - Chiara Ceccarini; Ka Kei Chan; I Lei Lok; Rita Tse; Su-Kit Tang; Catia Prandi (ICCCN, 2021)

On exploiting Data Visualization and IoT for Increasing Sustainability and Safety in a Smart Campus. - Chiara Ceccarini; Silvia Mirri; Paola Salomoni; Catia Prandi (Mob. Networks Appl., 2021)

Designing interactive infographics to stimulate environmental awareness: an exploration with a University community. - Catia Prandi; Chiara Ceccarini; Valentina Nisi; Paola Salomoni (Multim. Tools Appl., 2021)

Gamification of a University-level Web Technologies course: a five years experience. - Giovanni Delnevo; Chiara Ceccarini; Paola Salomoni; Catia Prandi (CCNC, 2022)

EscapeCampus: exploiting a Game-based Learning tool to increase the sustainability knowledge of students. - Chiara Ceccarini; Catia Prandi (GoodIT, 2022)

Are all the flowers the same? A Citizen Science mobile app for increasing awareness about insect pollinators. - Giovanni Delnevo; Chiara Ceccarini; Catia Prandi (ICDCS Workshops, 2022)

Visualizing Internal Sustainability Efforts in Big Companies. - Chiara Ceccarini; Edyta Paulina Bogucka; Indira Sen; Marios Constantinides; Catia Prandi; Daniele Quercia (IEEE Computer Graphics and Applications, 2022)

A Deep Learning and Social IoT Approach for Plants Disease Prediction Toward a Sustainable Agriculture. - Giovanni Delnevo; Roberto Girau; Chiara Ceccarini; Catia Prandi (IEEE Internet Things J., 2022)

Designing Interfaces to Display Sensor Data: A Case Study in the Human-Building Interaction Field Targeting a University Community. - Chiara Ceccarini; Silvia Mirri; Catia Prandi (Sensors, 2022)

Unusual suspects - visualizing unusual relationships of complex social phenomena with climate change. - Chiara Ceccarini; Marta Ferreira; Catia Prandi; Nuno Nunes 001; Valentina Nisi (GoodIT, 2023)

What Does Air Quality Sound Like? On Exploring the impact of Data Sonification Versus Data Visualization. - Chiara Ceccarini; Gianni Tumedei; Catia Prandi (GoodIT, 2023)

SDGs Like You Have Never Seen Before!: Co-designing Data Visualization Tools with and for University Students. - Chiara Ceccarini; Tommaso Zambon; Nicola De Luigi; Catia Prandi (GoodIT, 2023)

Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors. - Catia Prandi; Valentina Nisi; Chiara Ceccarini; Nuno Nunes 001 (Int. J. Hum. Comput. Interact., 2023)

Exploring proximity-based recommendation criteria as a tool for information exchange and interactions between locals and tourists. - Chiara Ceccarini; Valentina Nisi; Catia Prandi (Multim. Tools Appl., 2023)

Digital Wellbeing for Teens: Designing Educational Systems (DIGI-Teens 2024). - Chiara Ceccarini; Catia Prandi; Alberto Monge Roffarello; Luigi De Russis (AVI, 2024)

Multimodal Interface for Games: A Case Study with TinyML. - Haoxuan Xie; Lam Chi Hou; Lap Tou Chau; Lei Ka Weng; Xichen Wang; Yuxuan Guo; Giovanni Delnevo; Chiara Ceccarini; Chan-Tong Lam; Su-Kit Tang (CCNC, 2024)

Transforming Smart Campuses into User-Centric Environments by integrating BIM and Environmental Data. - Gianni Tumedei; Chiara Ceccarini; Catia Prandi (PerCom Workshops, 2024)

From Drawings to Awareness: Exploring Narrative Visualization and AI to Teach Children About the Fragile Ecosystem of the Mar Menor Lagoon. - Gianni Tumedei; Chiara Ceccarini; Inmaculada Concepción Jiménez Navarro; Catia Prandi (Conference on Designing Interactive Systems, 2025)

Towards Digital Well-being Education in High-School. - Luca Scibetta; Francesco Ballarini; Chiara Ceccarini; Alberto Monge Roffarello; Catia Prandi; Luigi De Russis (CHI Extended Abstracts, 2025)

How are you, Mar Menor? Fostering Awareness About an Ecological Crisis through Children's Art and Conversational Generative AI. - Gianni Tumedei; Chiara Ceccarini; Catia Prandi (TEI, 2025)