Building 3D interactive environments for the children's narrative: a didactic project. - Andrea Baroni; Chiara Evangelista; Marcello Carrozzino; Massimo Bergamasco (Advances in Computer Entertainment Technology, 2005)

The virtual museum of sculpture. - Marcello Carrozzino; Chiara Evangelista; A. Scucces; Franco Tecchia; G. Tennirelli; Massimo Bergamasco (DIMEA, 2008)

Design of information landscapes for cultural heritage content. - Emanuele Ruffaldi; Chiara Evangelista; Veronica Neri; Marcello Carrozzino; Massimo Bergamasco (DIMEA, 2008)

Interactive Storytelling for Children Education. - Chiara Evangelista; Marcello Carrozzino; Veronica Neri; Massimo Bergamasco (VS-GAMES, 2009)

Social Networks and Web-based Serious Games as Novel Educational Tools. - Marcello Carrozzino; Chiara Evangelista; Raffaello Brondi; Cristian Lorenzini; Massimo Bergamasco (VS-GAMES, 2012)

Information landscapes for the communication of ancient manuscripts heritage. - Marcello Carrozzino; Chiara Evangelista; Massimo Bergamasco; M. Belli; A. Angeletaki (Digital Heritage (2), 2013)

LawVille: A Collaborative Serious Game for Citizenship Education. - Cristian Lorenzini; Raffaello Brondi; Marcello Carrozzino; Michele Nistico; Chiara Evangelista; Franco Tecchia (VS-GAMES, 2014)

AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving. - Marcello Carrozzino; Cristian Lorenzini; Chiara Evangelista; Franco Tecchia; Massimo Bergamasco (Digital Heritage, 2015)

A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage. - Cristian Lorenzini; Marcello Carrozzino; Chiara Evangelista; Franco Tecchia; Massimo Bergamasco; A. Angeletaki (Digital Heritage, 2015)

An Immersive VR Experience to Learn the Craft of Printmaking. - Marcello Carrozzino; Cristian Lorenzini; Mihai Duguleana; Chiara Evangelista; Raffaello Brondi; Franco Tecchia; Massimo Bergamasco (AVR (2), 2016)

Building a 3D interactive walkthrough in a digital storytelling classroom experience. - Marcello Carrozzino; Chiara Evangelista; Riccardo Galdieri (Informatica (Slovenia), 2016)

An Interactive Digital Storytelling approach to explore books in Virtual Environments. - Cristian Lorenzini; Chiara Evangelista; Marcello Carrozzino; Cristian-Cezar Postelnicu; Maurizio Maltese (Informatica (Slovenia), 2016)

A Virtual Travel in Leonardo's Codex of Flight. - Marcello Carrozzino; Chiara Evangelista; Claudia Faita; Mihai Duguleana; Massimo Bergamasco (AVR (2), 2017)

Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums. - Marcello Carrozzino; Marianna Colombo; Franco Tecchia; Chiara Evangelista; Massimo Bergamasco (AVR (2), 2018)

Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories. - Michele Mallia; Marcello Carrozzino; Chiara Evangelista; Massimo Bergamasco (VRTCH, 2018)

3D Printing and 3D Virtual Models for Surgical and Percutaneous Planning of Congenital Heart Diseases. - Katia Capellini; Paolo Tripicchio; Emanuele Vignali; Emanuele Gasparotti; Lamia Ait Ali; Massimiliano Cantinotti; Duccio Federici; Giuseppe Santoro; Francesca Alfonzetti; Chiara Evangelista; Camilla Tanca; Simona Celi (VISIGRAPP (3: IVAPP), 2020)

Virtual Reality Training for Post-Earthquake Rescue Operators. - Marcello Carrozzino; Giovanni Giuliodori; Camilla Tanca; Chiara Evangelista; Massimo Bergamasco (IEEE Computer Graphics and Applications, 2023)

OcuLeO: Immersive VR Learning Adventure. - Gaia Sasso; Chiara Evangelista; Giovanni Giuliodori; Marcello Carrozzino (XR (4), 2024)

Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading. - Silvia Villafranca; Chiara Evangelista; Marcello Carrozzino; Franco Tecchia (XR (3), 2024)

Designing Inclusive Interfaces: Sign Language Interpreters in Digital Libraries. - Gaia Sasso; Chiara Evangelista; Marcello Carrozzino; Massimo Bergamasco (XR (6), 2025)