Deep Belief Network-Based Learning Algorithm for Humanoid Robot in a Pitching Game. - Tzuu-Hseng S. Li; Ping-Huan Kuo; Chien-Yu Chang; Hao-Ping Hsu; Yuan-Chih Chen; Chien-Hsin Chang (IEEE Access, 2019)

Fuzzy Double Deep Q-Network-Based Gait Pattern Controller for Humanoid Robots. - Tzuu-Hseng S. Li; Ping-Huan Kuo; Lin-Han Chen; Chia-Ching Hung; Po-Chien Luan; Hao-Ping Hsu; Chien-Hsin Chang; Yi-Ting Hsieh; Wen-Hsun Lin (IEEE Trans. Fuzzy Syst., 2022)