An Efficient Memory Construction Scheme for an Arbitrary Side Growing Huffman Table. - Sung-Wen Wang; Shang-Chih Chuang; Chih-Chieh Hsiao; Yi-Shin Tung; Ja-Ling Wu (ICME, 2006)

Memory Efficient Hierarchical Lookup Tables for Mass Arbitrary-Side Growing Huffman Trees Decoding. - Sung-Wen Wang; Ja-Ling Wu; Shang-Chih Chuang; Chih-Chieh Hsiao; Yi-Shin Tung (IEEE Trans. Circuits Syst. Video Technol., 2008)

A Hierarchical Primitive Lists Structure for Tile-Based Rendering. - Chih-Chieh Hsiao; Chung-Ping Chung; Hui-Chin Yang (CSE (2), 2009)

Methods for Precise False-Overlap Detection in Tile-Based Rendering. - Hsiu-ching Hsieh; Chih-Chieh Hsiao; Hui-Chin Yang; Chung-Ping Chung; Jean Jyh-Jiun Shann (CSE (2), 2009)

Design a Hardware Mechanism to Utilize Multiprocessors on a Uni-processor Operating System. - Slo-Li Chu; Chih-Chieh Hsiao; Pin-Hua Chiu (ICA3PP, 2009)

OpenCL: Make Ubiquitous Supercomputing Possible. - Slo-Li Chu; Chih-Chieh Hsiao (HPCC, 2010)

A Dual-Mode Unified Shader with Frame-Based Dynamic Precision Adjustment for Mobile GPUs. - Slo-Li Chu; Chih-Chieh Hsiao; Chen-Yu Chen (EUC, 2011)

An Energy-Efficient Unified Register File for Mobile GPUs. - Slo-Li Chu; Chih-Chieh Hsiao; Chiu-Cheng Hsieh (EUC, 2011)

A Hierarchical Triangle-Level Culling Technique for Tile-Based Rendering. - Chih-Chieh Hsiao; Slo-Li Chu (PAAP, 2012)

Demand-driven register file for multithreaded mobile GPUs. - Slo-Li Chu; Chih-Chieh Hsiao; Chiu-Cheng Hsieh (IEICE Electron. Express, 2012)

Optimizing Techniques for OpenCL Programs on Heterogeneous Platforms. - Slo-Li Chu; Chih-Chieh Hsiao (Int. J. Grid High Perform. Comput., 2012)

Program-based dynamic precision selection framework with a dual-mode unified shader for mobile GPUs. - Slo-Li Chu; Chih-Chieh Hsiao; Chen-Yu Chen (Comput. Electr. Eng., 2013)

Energy-aware hybrid precision selection framework for mobile GPUs. - Chih-Chieh Hsiao; Slo-Li Chu; Chen-Yu Chen (Comput. Graph., 2013)

Optimising space exploration of OpenCL for GPGPUs. - Slo-Li Chu; Chih-Chieh Hsiao (Int. J. Comput. Sci. Eng., 2014)

An Energy-Efficient demand-Driven Register File for Mobile GPUs. - Chih-Chieh Hsiao; Chiu-Cheng Hsieh; Slo-Li Chu (J. Circuits Syst. Comput., 2014)

Demand look-ahead memory access scheduling for 3D graphics processing units. - Chih-Chieh Hsiao; Min-Jen Lo; Slo-Li Chu (Multim. Tools Appl., 2014)

An Adaptive Thread Scheduling Mechanism With Low-Power Register File for Mobile GPUs. - Chih-Chieh Hsiao; Slo-Li Chu; Chiu-Cheng Hsieh (IEEE Trans. Multim., 2014)