TTI model: model extracting individual's curiosity level in urban spaces. - Chihiro Sato; Shigeyuki Takeuchi; Takuo Imbe; Shuichi Ishibashi; Masahiko Inami; Masa Inakage; Naohito Okude (Conference on Designing Interactive Systems, 2010)

Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces. - Chihiro Sato; Shigeyuki Takeuchi; Naohito Okude (HCI (10), 2011)

Where Buddhism Encounters Entertainment Computing. - Daisuke Uriu; Naohito Okude; Masahiko Inami; Takafumi Taketomi; Chihiro Sato (Advances in Computer Entertainment, 2012)

Motor function assessment for upper limb with virtual wiping program of rehabilitation system SEMUL. - Kazuki Yamabe; Chihiro Sato; Isao Abe; Takehito Kikuchi; Akio Inoue; Shintaro Kugimiya; Tetsuya Ohno (SII, 2015)

Upper limb training/assessment program using passive force controllable rehabilitation system. - Takehito Kikuchi; Chihiro Sato; Kazuki Yamabe; Isao Abe; Tetsuya Ohno; Shintaro Kugimiya; Akio Inoue (ICORR, 2017)

Development of rehabilitation robot for hand "ReRoH". - Hayato Mukai; Chihiro Sato; Isao Abe; Takehito Kikuchi (ROBIO, 2017)

Country Road Finder: Exploring Beauty when Driving Around. - Satomi Manzaki; Ayame Kano; Narihiro Haneda; Chihiro Sato; Naohito Okude (Conference on Designing Interactive Systems (Companion Volume), 2018)

Sensibility Assessment For User Interface And Training Program Of An Upper-Limb Rehabilitation Robot, D-SEMUL. - Tomoya Nagata; Chihiro Sato; Isao Abe; Akio Inoue; Shintaro Kugimiya; Tetsuya Ohno; Shinnosuke Hatabe (EMBC, 2018)

Plane-Gazing Agorá: Design for Building a Community at The Airport Observation Deck Through Photography Activities. - Shun Arima; Chihiro Sato; Masato Yamanouchi (HCI (49), 2020)

The Zabuton: Designing the Arriving Experience in the Japanese Airport. - Hikari Yamano; Kasumi Tomiyasu; Chihiro Sato; Masato Yamanouchi (HCI (48), 2020)

Care-full Design Sprints, Online? Addressing Gaps in Cultural Access and Inclusion during Covid-19 with Vulnerable Communities in London and Tokyo. - Kit Braybrooke; Stephanie Janes; Chihiro Sato (C&T, 2021)

BeadMuse AI: Enhancing Inclusive and Independent Crafting Through Adaptive Pixel Art Templates. - Sifan Chen; Danyang Peng; Giulia Barbareschi; Chihiro Sato; Dunya Chen (IoT, 2023)

Enhancing Self-Reflection in Older Adults through Collage Making. - Adwitiyo Pramudito; Giulia Barbareschi; Chihiro Sato (IoT, 2023)

Building Collaborative Art Creation Environment for People with Intellectual Disabilities through Adaptive Fabric Art Workshops. - Qianrong Fu; Giulia Barbareschi; Chihiro Sato (ASSETS, 2024)

Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities. - Sifan Chen; Giulia Barbareschi; Chihiro Sato (EMPATHICH, 2024)

Crafting the Unspoken: Engaging Japanese Older Adults with Data Physicalization Workshops. - Chengtian Li; Jianrui Zhao; Kayoko Nohara; Chihiro Sato (Conference on Designing Interactive Systems, 2025)

Sticking With Electronics for Crafting Practices: An Inclusive Approach to Promote Making Literacy Among Older Adults. - Giulia Barbareschi; Chihiro Sato; Seray Senyer; Michael Pan Junpeng; Jianrui Zhao; Dunya Chen; Kirsten Ellis; Kai Kunze (CHI, 2025)

A Reflective Journey for Individuals with Intellectual Disabilities: Rediscovering Competency Through AI-Enhanced Iron Beads Crafting. - Sifan Chen; Danyang Peng; Giulia Barbareschi; Dunya Chen; Chihiro Sato (CHI, 2025)

TangiBuild: A Tangible Learning Tool for Children's Structural Exploration with Real-Time Feedback. - Arooj Zaidi; Giulia Barbareschi; Chihiro Sato; Junichi Yamaoka (CHI Extended Abstracts, 2025)

The Role of ICT Tools through a Community Program Co-creation in a Japanese Aging Community. - Jianrui Zhao; Dunya Chen; Giulia Barbareschi; Chihiro Sato (CHI, 2025)