An accuracy enhancement algorithm for hierarchical radiosity. - Chin-Chen Chang 002; Zen-Chung Shih (Comput. Graph., 1998)

Tighter error bounds and weighted error metrics for hierarchical radiosity. - Chin-Chen Chang 002; Zen-Chung Shih (Comput. Animat. Virtual Worlds, 1998)

Modified curvature scale space feature alignment approach for hand posture recognition. - Chin-Chen Chang 002; Cheng-Yi Liu (ICIP (3), 2003)

Novel hierarchical approach for radiosity. - Chin-Chen Chang 002 (ICME, 2004)

Gesture recognition approach for sign language using curvature scale space and hidden Markov model. - Chin-Chen Chang 002; Chung-Mou Pengwu (ICME, 2004)

Synthesizing transition textures on succession patterns. - Yueh-Yi Lai; Wen-Kai Tai; Chin-Chen Chang 002; Chen-Duo Liu (GRAPHITE, 2005)

Adaptive multiple sets of CSS features for hand posture recognition. - Chin-Chen Chang 002 (Neurocomputing, 2006)

New Approach for Static Gesture Recognition. - Chin-Chen Chang 002; Jiann-Jone Chen; Wen-Kai Tai; Chin-Chuan Han (J. Inf. Sci. Eng., 2006)

A momentum-based deformation system for granular material. - Ya-Lun Zeng; Charlie Irawan Tan; Wen-Kai Tai; Mau-Tsuen Yang; Cheng-Chin Chiang; Chin-Chen Chang 002 (Comput. Animat. Virtual Worlds, 2007)

Genetic-Based Approach for Synthesizing Texture. - Chin-Chen Chang 002; Yen-Ting Kuo; Wen-Kai Tai (Int. J. Artif. Intell. Tools, 2008)

Feature alignment approach for hand posture recognition based on curvature scale space. - Chin-Chen Chang 002; Cheng-Yi Liu; Wen-Kai Tai (Neurocomputing, 2008)

Importance sampling of products from illumination and BRDF using spherical radial basis functions. - Yu-Ting Tsai; Chin-Chen Chang 002; Qing-Zhen Jiang; Shr-Ching Weng (Vis. Comput., 2008)

Hiding data: a high-capacity distortionless approach. - Charlie Irawan Tan; Cong-Kai Lin; Wen-Kai Tai; Chin-Chen Chang 002 (Multim. Syst., 2009)

Path Planning for Racing Games. - Charlie Irawan Tan; Chang-Min Chen; Wen-Kai Tai; Chin-Chen Chang 002 (Int. J. Artif. Intell. Tools, 2010)

Novel Geometrical Voxelization Approach with Application to Streamlines. - Hsien-Hsi Hsieh; Chin-Chen Chang 002; Wen-Kai Tai; Han-Wei Shen (J. Comput. Sci. Technol., 2010)

Texture Tiling on 3D Models Using Automatic Polycube-maps and Wang Tiles. - Chin-Chen Chang 002; Chen-Yu Lin (J. Inf. Sci. Eng., 2010)

GPU-based Collision Detection and Response for Particles on 3D Models. - Hsien-Hsi Hsieh; Wen-Kai Tai; Chin-Chen Chang 002 (J. Inf. Sci. Eng., 2010)

An improved data hiding approach for polygon meshes. - Shih-Chun Tu; Wen-Kai Tai; Martin Isenburg; Chin-Chen Chang 002 (Vis. Comput., 2010)

An Automatic Race Track Generating System. - Tai-Yun Chen; Hung-Wei Hsu; Wen-Kai Tai; Chin-Chen Chang 002 (Advances in Computer Entertainment, 2012)

Texture Synthesis Approach Using Cooperative Features. - Chin-Chen Chang 002; Bing-Ruei Wu; Hao-Jen Hsu; Je-Wei Liang; Yuan-Ching Peng; Wen-Kai Tai (CGIV, 2013)

A Data-Driven Path Synthesis Framework for Racing Games. - Charlie Irawan Tan; Hung-Wei Hsu; Wen-Kai Tai; Chin-Chen Chang 002; Der-Lor Way (ICIG, 2013)

A Video Retargeting Technique for RGB-D Camera. - Huei-Yung Lin; Chin-Chen Chang 002; Jhih-Yong Huang (VISIGRAPP (Selected Papers), 2013)

Combining Depth Information for Image Retargeting. - Huei-Yung Lin; Chin-Chen Chang 002; Jhih-Yong Huang (VISAPP (1), 2013)

Procedural grape bunch modeling. - Chun-Yen Huang; Wan-Ting Jheng; Wen-Kai Tai; Chin-Chen Chang 002; Der-Lor Way (Comput. Graph., 2013)

Adaptive sampling approach for volumetric shadows in dynamic scenes. - H.-Y. Lin; Chin-Chen Chang 002; Yu-Ting Tsai; Der-Lor Way; Zen-Chung Shih (IET Image Process., 2013)

An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing. - Ting-Hao Lin; Der-Lor Way; Zen-Chung Shih; Wen-Kai Tai; Chin-Chen Chang 002 (Comput. Graph. Forum, 2016)

Inner engraving for the creation of a balanced LEGO sculpture. - Jhen-Yao Hong; Der-Lor Way; Zen-Chung Shih; Wen-Kai Tai; Chin-Chen Chang 002 (Vis. Comput., 2016)

An in-car camera system for traffic sign detection and recognition. - Shu-Chun Huang; Huei-Yung Lin; Chin-Chen Chang 002 (IFSA-SCIS, 2017)

Model-based 3D pose estimation for pick-and-place application. - Shih-Cheng Liang; Huei-Yung Lin; Chin-Chen Chang 002 (MVA, 2017)

Toward Human-like Billiard AI Bot Based on Backward Induction and Machine Learning. - Kuei Gu Tung; Sheng Wen Wang; Wen-Kai Tai; Der-Lor Way; Chin-Chen Chang 002 (SSCI, 2019)

Image resizing using fuzzy inferences. - Chou-Yuan Liu; Chin-Chen Chang 002; Der-Lor Way; Wen-Kai Tai (IET Image Process., 2019)

An SMVQ compressed data hiding scheme based on multiple linear regression prediction. - Hengxiao Chi; Chin-Chen Chang 002; Yanjun Liu 002 (Connect. Sci., 2021)

Object Detection and Depth Estimation Approach Based on Deep Convolutional Neural Networks. - Huai-Mu Wang; Huei-Yung Lin; Chin-Chen Chang 002 (Sensors, 2021)

Sand Painting Generation Based on Convolutional Neural Networks. - Chin-Chen Chang 002; Ping-Hao Peng (J. Imaging, 2024)