Breaking the campus bubble: informed, engaged, connected. - Nick Day; Corina Sas; Alan J. Dix; Motoko Toma; Chris Bevan; Dave Clarke 003 (BCS HCI (2), 2007)

Mobile service audio notifications: intuitive semantics and noises. - Stavros Garzonis; Chris Bevan; Eamonn O'Neill (OZCHI, 2008)

Authenticating ubiquitous services: a study of wireless hotspot access. - Tim Kindberg; Chris Bevan; Eamonn O'Neill; James Mitchell; Jim Grimmett; Dawn Woodgate (UbiComp, 2009)

Authenticating Public Wireless Networks with Physical Evidence. - Tim Kindberg; James Mitchell; Jim Grimmett; Chris Bevan; Eamonn O'Neill (WiMob, 2009)

What does your profile really say about you?: privacy warning systems and self-disclosure in online social network spaces. - Lia R. Emanuel; Chris Bevan; Duncan Hodges (CHI Extended Abstracts, 2013)

Who am I? Representing the self offline and in different online contexts. - Lia R. Emanuel; Greg J. Neil; Chris Bevan; Danaë Stanton Fraser; Sarah V. Stevenage; Monica T. Whitty; Sue Jamison-Powell (Comput. Hum. Behav., 2014)

Shaking Hands and Cooperation in Tele-present Human-Robot Negotiation. - Chris Bevan; Danaë Stanton Fraser (HRI, 2015)

Evaluating a mobile spontaneous eye blink tracker for use in tele-presence HRI as a low bandwidth social communicative cue. - Chris Bevan; Danae Stanton Fraser (RO-MAN, 2016)

Different strokes for different folks? Revealing the physical characteristics of smartphone users from their swipe gestures. - Chris Bevan; Danaë Stanton Fraser (Int. J. Hum. Comput. Stud., 2016)

Predicting sex as a soft-biometrics from device interaction swipe gestures. - Oscar Miguel-Hurtado; Sarah V. Stevenage; Chris Bevan; Richard M. Guest (Pattern Recognit. Lett., 2016)

Designing Games for Vision Screening: Lessons Learned from Observing Preschool Video Game Play. - Stuart Iain Gray; Stephanie Campbell; Kirsten Cater; Chris Bevan; Iain D. Gilchrist (CHI PLAY (Companion), 2018)

A Mediography of Virtual Reality Non-Fiction: Insights and Future Directions. - Chris Bevan; David Green (TVX, 2018)

Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences. - Chris Bevan; David Philip Green; Harry Farmer; Mandy Rose; Kirsten Cater; Danaë Stanton Fraser; Helen Brown (CHI, 2019)

Using Design Fiction to Explore the Ethics of VR 'In the Wild'. - David Philip Green; Guy Peter Schofield; James Hodge; Mandy Rose; Kirsten Cater; Chris Bevan; Stuart Iain Gray (TVX, 2019)

Did You See What I Saw?: Comparing User Synchrony When Watching 360° Video In HMD Vs Flat Screen. - Harry Farmer; Chris Bevan; David Philip Green; Mandy Rose; Kirsten Cater; Danaë Stanton Fraser (VR, 2019)

Use of a non-human robot audience to induce stress reactivity in human participants. - Julie M. Turner-Cobb; Mashal Asif; James E. Turner; Chris Bevan; Danae Stanton Fraser (Comput. Hum. Behav., 2019)

The Sugargotchi: An Embodied Digital Pet to Raise Children's Awareness of their Dental Health and Free Sugar Consumption. - Stuart Iain Gray; Tom Metcalfe; Kirsten Cater; Peter Bennett 001; Chris Bevan (CHI PLAY (Companion), 2020)

Evaluating Prototype Augmented and Adaptive guidance system to support Industrial Plant Maintenance. - Thomas Bale; Andrew Calway; Kirsten Cater; Chris Bevan; Robert Skilton; Tom B. Scott 001 (MobileHCI, 2021)

Space Vision: Developing a Game for Vision Screening and Home-Based Monitoring. - Stuart Iain Gray; Chris Bevan; Stephanie Campbell; Kirsten Cater (Proc. ACM Hum. Comput. Interact., 2021)

Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality. - Crescent Jicol; Christopher Clarke; Emilia Tor; Hiu Lam Yip; Jinha Yoon; Chris Bevan; Hugh Bowden; Elisa Brann; Kirsten Cater; Richard Cole 003; Quinton Deeley; Esther Eidinow; et al. (CHI, 2023)

Using narrative 360° video as a tool to promote breast self-examination. - Harry Farmer; Eleni Anna Skoulikari; Chris Bevan; Stuart Iain Gray; Kirsten Cater; Danaë Emma Beckford Stanton Fraser (Virtual Real., 2024)