Achieving Dialogue with Children with Severe Autism in an Adaptive Multisensory Interaction: The 'MEDIATE' Project. - Narcís Parés; Paul Masri; Gerard van Wolferen; Chris Creed (IEEE Trans. Vis. Comput. Graph., 2005)

Using Computational Agents to Motivate Diet Change. - Chris Creed (PERSUASIVE, 2006)

Fire play: ICCARUS - Intelligent command and control, acquisition and review using simulation. - James Powell; Theo Wright; Paul Newland; Chris Creed; Brian Logan 002 (Br. J. Educ. Technol., 2008)

Psychological responses to simulated displays of mismatched emotional expressions. - Chris Creed; Russell Beale (Interact. Comput., 2008)

Simulated Emotion in Affective Embodied Agents. - Chris Creed; Russell Beale (Affect and Emotion in Human-Computer Interaction, 2008)

Emotional Intelligence: Giving Computers Effective Emotional Skills to Aid Interaction. - Chris Creed; Russell Beale (Computational Intelligence: A Compendium, 2008)

Affective interaction: How emotional agents affect users. - Russell Beale; Chris Creed (Int. J. Hum. Comput. Stud., 2009)

Synergistic Annotation of Multimedia Content. - Chris Creed; Peter Lonsdale; Robert J. Hendley; Russell Beale (ACHI, 2010)

User perception of interruptions in multimedia annotation tasks. - Chris Creed; Chris P. Bowers; Robert J. Hendley; Russell Beale (NordiCHI, 2010)

Choosing your Moment: Interruptions in Multimedia Annotation. - Chris P. Bowers; William Byrne; Benjamin R. Cowan; Chris Creed; Robert J. Hendley; Russell Beale (INTERACT (2), 2011)

Interaction issues in computer aided semantic annotation of multimedia. - Chris P. Bowers; Russell Beale; William J. Byrne; Chris Creed; Charlie Pinder; Robert J. Hendley (NordiCHI, 2012)

User interactions with an affective nutritional coach. - Chris Creed; Russell Beale (Interact. Comput., 2012)

Multi-Touch Tables for Exploring Heritage Content in Public Spaces. - Chris Creed; Joseph Sivell; John Sear (Visual Heritage in the Digital Age, 2013)

Touching annotations: A visual metaphor for navigation of annotation in digital documents. - Chris P. Bowers; Chris Creed; Benjamin R. Cowan; Russell Beale (Int. J. Hum. Comput. Stud., 2013)

Enhancing multi-touch table accessibility for wheelchair users. - Chris Creed; Russell Beale (ASSETS, 2014)

Digital tools for physically impaired visual artists. - Chris Creed; Russell Beale; Paula Dower (ASSETS, 2014)

Challenges of using Stereoscopic Displays in a Touch Interaction Context. - Chris P. Bowers; Benjamin R. Cowan; Chris Creed; Gido Hakvoort (BCS HCI, 2014)

The Impact of an Embodied Agent's Emotional Expressions Over Multiple Interactions. - Chris Creed; Russell Beale; Benjamin R. Cowan (Interact. Comput., 2015)

Eye Gaze Interaction for Supporting Creative Work with Disabled Artists. - Chris Creed (BCS HCI, 2016)

Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments. - Maite Frutos-Pascual; Jake Michael Harrison; Chris Creed; Ian Williams 001 (ICMI, 2019)

Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented Reality. - Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (INTERACT (4), 2019)

Voiceye: A Multimodal Inclusive Development Environment. - Bharat Paudyal; Chris Creed; Maite Frutos-Pascual; Ian Williams 001 (Conference on Designing Interactive Systems, 2020)

Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality. - Andreea-Dalia Blaga; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (CHI, 2020)

Multimodal Gaze Interaction for Creative Design. - Chris Creed; Maite Frutos-Pascual; Ian Williams 001 (CHI, 2020)

Inclusive Voice Interaction Techniques for Creative Object Positioning. - Farkhandah Komal Aziz; Chris Creed; Maite Frutos-Pascual; Ian Williams 001 (ICMI, 2021)

Character Input in Augmented Reality: An Evaluation of Keyboard Position and Interaction Visualisation for Head-Mounted Displays. - Maite Frutos-Pascual; Clara Gale; Jake Michael Harrison; Chris Creed; Ian Williams 001 (INTERACT (1), 2021)

A Grasp on Reality: Understanding Grasping Patterns for Object Interaction in Real and Virtual Environments. - Andreea-Dalia Blaga; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (ISMAR Adjunct, 2021)

Socially Distanced: Have user evaluation methods for Immersive Technologies changed during the COVID-19 pandemic? - Becky Spittle; Wenge Xu; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (ISMAR Adjunct, 2021)

Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality. - Andreea-Dalia Blaga; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (VR, 2021)

Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual Reality. - Andreea-Dalia Blaga; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (VRST, 2021)

Voice Snapping: Inclusive Speech Interaction Techniques for Creative Object Manipulation. - Farkhandah Komal Aziz; Chris Creed; Sayan Sarcar; Maite Frutos-Pascual; Ian Williams 001 (Conference on Designing Interactive Systems, 2022)

Multidisciplinary Perspectives on Designing Accessible Systems for Users with Multiple Impairments: Grand Challenges and Opportunities for Future Research. - Arthur Theil; Chris Creed; Mohammed Shaqura; Nasrine Olson; Raymond John Holt; Sayan Sarcar; Stuart Murray (ASSETS, 2022)

Inclusive Multimodal Voice Interaction for Code Navigation. - Bharat Paudyal; Chris Creed; Ian Williams 001; Maite Frutos-Pascual (ICMI, 2022)

Accessibility Research and Users with Multiple Disabilities or Complex Needs. - Arthur Theil; Craig Anderton; Chris Creed; Nasrine Olson; Raymond John Holt; Sayan Sarcar (ASSETS, 2023)

An IoT-Based Solution for Monitoring Young People with Emotional Behavioral Disorders in a Residential Childcare Setting. - Bharat Paudyal; Chris Creed; Sherelle Knowles; Hilton Mutariswa; Ian Williams 001 (ISCC, 2023)

A Review of Interaction Techniques for Immersive Environments. - Becky Spittle; Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (IEEE Trans. Vis. Comput. Graph., 2023)

Inclusive AR/VR: accessibility barriers for immersive technologies. - Chris Creed; Maadh Al Kalbani; Arthur Theil; Sayan Sarcar; Ian Williams 001 (Univers. Access Inf. Soc., 2024)

Inclusive Augmented and Virtual Reality: A Research Agenda. - Chris Creed; Maadh Al Kalbani; Arthur Theil; Sayan Sarcar; Ian Williams 001 (Int. J. Hum. Comput. Interact., 2024)

Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications. - Craig Anderton; Chris Creed; Sayan Sarcar; Arthur Theil (CHI, 2025)

Inclusive Immersive Technology in Industry 5.0: Considering Spatial Computing Barriers for Users With Physical Impairments. - Maite Frutos-Pascual; Chris Creed; Ian Williams 001 (IEEE Computer Graphics and Applications, 2025)

From Teleportation to Climbing: A Review of Locomotion Techniques in the Most Used Commercial Virtual Reality Applications. - Craig Anderton; Chris Creed; Sayan Sarcar; Arthur Theil (Int. J. Hum. Comput. Interact., 2025)