Collaborative Animation over the Network. - François Faure; Chris Faisstnauer; Gerd Hesina; Amaury Aubel; Marc Escher; Frédéric Labrosse; Jean-Christophe Nebel; Jean-Dominique Gascuel (CA, 1999)

Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities. - Chris Faisstnauer; Dieter Schmalstieg; Werner Purgathofer (DS-RT, 2000)

Priority Round-Robin Scheduling for Very Large Virtual Environments. - Chris Faisstnauer; Dieter Schmalstieg; Werner Purgathofer (VR, 2000)

Priority Scheduling for Networked Virtual Environments. - Chris Faisstnauer; Dieter Schmalstieg; Werner Purgathofer (IEEE Computer Graphics and Applications, 2000)

Construction of an Open Geometry Server for Client-Server Virtual Environments. - Chris Faisstnauer; Werner Purgathofer; Michael Gervautz; Jean-Dominique Gascuel (VR, 2001)

Use of a Spherical Menu for Mobile Augmented Reality Applications. - Chris Faisstnauer; Kunihiro Chihara (Computer Graphics and Imaging, 2003)