High dynamic range rendering in valve's source engine. - Gary McTaggart; Chris Green; Jason L. Mitchell (SIGGRAPH Courses, 2006)

Shading in valve's source engine. - Jason L. Mitchell; Gary McTaggart; Chris Green (SIGGRAPH Courses, 2006)

Efficient self-shadowed radiosity normal mapping. - Chris Green (SIGGRAPH Courses, 2007)

Improved alpha-tested magnification for vector textures and special effects. - Chris Green (SIGGRAPH Courses, 2007)

Pilot job accounting and auditing in Open Science Grid. - Igor Sfiligoi; Greg Quinn; Chris Green; Greg Thain (GRID, 2008)

Poster: High-Speed Decision Making on Live Petabyte Data Streams. - William F. Badgett Jr.; Kurt Biery; Chris Green; James B. Kowalkowski; Kaori Maeshima; Marc F. Paterno; Robert M. Roser (SC Companion, 2012)

Python and HPC for High Energy Physics Data Analyses. - Saba Sehrish; James B. Kowalkowski; Marc F. Paterno; Chris Green (PyHPC@SC, 2017)

Investigating the effects of incremental training on neural ranking models. - Benedikt Schifferer; Wenzhe Shi; Gabriel de Souza Pereira Moreira; Even Oldridge; Chris Deotte; Gilberto Titericz; Kazuki Onodera; Praveen Dhinwa; Vishal Agrawal; Chris Green (RecSys, 2023)

Pixels to Play: A Foundation Model for 3D Gameplay. - Yuguang Yue; Chris Green; Samuel Hunt; Irakli Salia; Wenzhe Shi; Jonathan J. Hunt (CoG, 2025)