The Creation of a National Agricultural Land Use Dataset: Combining Pycnophylactic Interpolation with Dasymetric Mapping Techniques. - Alexis J. Comber; Chris Proctor; Steve Anthony (Trans. GIS, 2008)

Interactive fiction: Weaving together literacies of text and code. - Chris Proctor; Paulo Blikstein (IDC, 2017)

Manipul8: an interactive experience to inspire pattern-based algebraic thinking and representational fluency. - Kelly L. Boles; Livia Macedo; Chris Proctor; Paulo Blikstein (IDC, 2018)

Testudinata: a tangible interface for exploring functional programming. - Kritphong Mongkhonvanit; Claire Jia Yi Zau; Chris Proctor; Paulo Blikstein (IDC, 2018)

Solder and Wire or Needle and Thread: Examining the Effects of Electronic Textile Construction Kits on Girls' Attitudes Towards Computing and Arts. - Richard Lee Davis; Chris Proctor; Michelle Friend; Paulo Blikstein (ICLS, 2018)

How Broad is Computational Thinking? A Longitudinal Study of Practices Shaping Learning in Computer Science. - Chris Proctor; Paulo Blikstein (ICLS, 2018)

Measuring the Computational in Computational Participation: Debugging Interactive Stories in Middle School Computer Science. - Chris Proctor (CSCL, 2019)

Defining and Designing Computer Science Education in a K12 Public School District. - Chris Proctor; Maxwell Bigman; Paulo Blikstein (SIGCSE, 2019)

Comparing Cognitive and Situated Assessments of Learning in Middle School Computer Science. - Chris Proctor; Yipu Zheng; Paulo Blikstein (ICLS, 2020)

From theory bias to theory dialogue: embracing cognitive, situated, and critical framings of computational thinking in K-12 CS education. - Yasmin B. Kafai; Chris Proctor; Debora Lui (Inroads, 2020)

Constructing Computational Identities: Exploring Constructionism and Identity in an Introductory High School Computer Science Course. - Jacob Wolf; Jenny Han; Chris Proctor; Emma Q. Brown; Paulo Blikstein (FabLearn/Constructionism, 2023)

A tool for qualitative data analysis designed to support computational thinking. - Chris Proctor (J. Open Source Softw., 2024)