Acceptability of Immersive Gamification Using Semi-CAVE: An Exploratory Case Study on the Philippine Experience with Persons with Dementia and Cerebral Palsy. - Maria-Eliza R. Aguila; Veeda Michelle M. Anlacan; Cherica A. Tee; Roland Dominic G. Jamora; Angelo Cedric F. Panganiban; Bryan Andrei C. Galecio; Ben Anthony A. Lopez; Christian Alfredo K. Cruz; Isabel Teresa O. Salido; Michael L. Tee; Jaime D. L. Caro (NiDS (3), 2025)

Safety, Acceptability, and Usability of Immersive Gamification System for Use in Rehabilitation Management of Pediatric Patients with Cerebral Palsy and with Mobility Limitations (Phase 1 Trial). - Maria-Eliza R. Aguila; Cherica A. Tee; Josiah Cyrus R. Boque; Juan Raphael M. Gonzales; Isabel Teresa O. Salido; Bryan Andrei C. Galecio; Ben Anthony A. Lopez; Christian Alfredo K. Cruz; Michael L. Tee; Veeda Michelle M. Anlacan; Roland Dominic G. Jamora; Jaime D. L. Caro (Inf., 2026)