StoryTec: Authoring Adaptive Cross-Platform Games. - Florian Mehm; Christian Reuter 003 (Edutainment, 2012)

Towards Puzzle Templates for Multiplayer Adventures. - Christian Reuter 003; Viktor Wendel; Stefan Göbel 001; Ralf Steinmetz (Edutainment, 2012)

Future Trends in Game Authoring Tools. - Florian Mehm; Christian Reuter 003; Stefan Göbel 001; Ralf Steinmetz (ICEC, 2012)

Game Design Patterns for Collaborative Player Interactions. - Christian Reuter 003; Viktor Wendel; Stefan Göbel 001; Ralf Steinmetz (DiGRA, 2014)

StoryTec and StoryPlay as Tools for Adaptive Game-Based Learning Research. - Laila Shoukry; Christian Reuter 003; Florian Mehm (GameDays, 2014)

Erstellung, Steuerung und Evaluation von Serious Games - Authoring, Control and Evaluation of Serious Games. - Stefan Göbel 001; Florian Mehm; Viktor Wendel; Johannes Konert; Sandro Hardy; Christian Reuter 003; Michael Gutjahr; Tim Dutz (Inform. Spektrum, 2014)

Detecting structural deadlocks in Multiplayer Games using automatically generated Petri Nets. - Christian Reuter 003; Stefan Göbel 001; Ralf Steinmetz (FDG, 2015)

Authoring collaborative multiplayer games: game design patterns, structural verification, collaborative balancing and rapid prototyping. - Christian Reuter 003 (2016)

Identifying Cybersickness through Heart Rate Variability alterations. - Augusto Garcia-Agundez; Christian Reuter 003; Polona Caserman; Robert Konrad 001; Stefan Göbel 001 (Int. J. Virtual Real., 2019)