Constructible hypergraphs. - Christian Schindler (Discret. Math., 1991)

A Pattern-Based Generator for Implementation of Visual Languages. - Matthias T. Jung; Uwe Kastens; Christian Schindler; Carsten Schmidt 002 (VL, 2000)

Visual Patterns in the VLEli System. - Matthias T. Jung; Uwe Kastens; Christian Schindler; Carsten Schmidt 002 (CC, 2001)

Human-Agent interaction in the light of ontology sharing and large scale cooperation. - Pranjal Arya; Christian Schindler; Wolfgang Slany (CIMCA/IAWTIC, 2005)

htmlButler - Wrapper Usability Enhancement through Ontology Sharing and Large Scale Cooperation. - Christian Schindler; Pranjal Arya; Andreas Rath; Wolfgang Slany (Adaptive and Personalized Semantic Web, 2006)

Agile Software Development Methods and Practices in Austrian IT-Industry: Results of an Empirical Study. - Christian Schindler (CIMCA/IAWTIC/ISE, 2008)

Inclusive Gaming Creation by Design in Formal Learning Environments: "Girly-Girls" User Group in No One Left Behind. - María Eugénia Beltrán; Yolanda Ursa; Anja Petri; Christian Schindler; Wolfgang Slany; Bernadette Spieler; Silvia de los Ríos Pérez; María Fernanda Cabrera-Umpiérrez; María Teresa Arredondo (HCI (19), 2015)

Pocket Game Jams: a Constructionist Approach at Schools. - Anja Petri; Christian Schindler; Wolfgang Slany; Bernadette Spieler; Jonathan Smith (MobileHCI Adjunct, 2015)

Reliability of Functional Connectivity of Electroencephalography Applying Microstate-Segmented Versus Classical Calculation of Phase Lag Index. - Florian Hatz; Martin Hardmeier; Habib Bousleiman; Stephan Rüegg; Christian Schindler; Peter Fuhr (Brain Connect., 2016)

Improving pocket paint usability via material design compliance and internationalization & localization support on application level. - Aiman M. Ayyal Awwad; Christian Schindler; Kirshan Kumar Luhana; Zulfiqar Ali; Bernadette Spieler (MobileHCI, 2017)

Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context. - Anja Petri; Christian Schindler; Wolfgang Slany; Bernadette Spieler (CoRR, 2018)

The role of game jams in developing informal learning of computational thinking: a cross-european case study. - Helen Boulton; Bernadette Spieler; Anja Petri; Christian Schindler; Wolfgang Slany; María Eugénia Beltrán (CoRR, 2018)

Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation. - Bernadette Spieler; Anja Petri; Christian Schindler; Wolfgang Slany; Maria Betran; Helen Boulton; Eugenio Gaeta; Jonathan Smith (CoRR, 2018)

App creation in schools for different curricula subjects - lesson learned. - Bernadette Spieler; Christian Schindler; Wolfgang Slany; Olena Mashkina (CoRR, 2018)

Evaluation of Game Templates to support Programming Activities in Schools. - Bernadette Spieler; Christian Schindler; Wolfgang Slany; Olena Mashkina; María Eugénia Beltrán; Helen Boulton; David J. Brown 001 (CoRR, 2018)

Rock bottom, the world, the sky: Catrobat, an extremely large-scale and long-term visual coding project relying purely on smartphones. - Kirshan Kumar Luhana; Matthias Mueller 002; Christian Schindler; Wolfgang Slany; Bernadette Spieler (CoRR, 2018)

Streamlining value in a FOSS project. - Matthias Müller 008; Wolfgang Vorraber; Michael Herold; Christian Schindler; Wolfgang Slany; Kenji Tanaka (ECSA (Companion), 2019)

Gender gap?: a snapshot of a bachelor computer science course at Graz University of Technology. - Christian Schindler; Matthias Müller 008 (ECSA (Companion), 2019)

Engaging Students in Open Source: Establishing FOSS Development at a University. - Matthias Mueller 002; Christian Schindler; Wolfgang Slany (HICSS, 2019)

Pocket code: a mobile visual programming framework for app development. - Matthias Müller 008; Christian Schindler; Wolfgang Slany (MOBILESoft@ICSE, 2019)

Introducing Agile Product Owners in a FLOSS Project. - Matthias Müller 008; Christian Schindler; Wolfgang Slany (OSS, 2019)

An Approach to Test Classification in Big Android Applications. - Thomas Hirsch; Christian Schindler; Matthias Müller 008; Thomas Schranz; Wolfgang Slany (QRS Companion, 2019)

Contributors' impact on a FOSS project's quality. - Thomas Schranz; Christian Schindler; Matthias Müller 008; Wolfgang Slany (SQUADE@ESEC/SIGSOFT FSE, 2019)

Towards Transparency-Encouraging Partial Software Disclosure to Enable Trust in Data Usage. - Christian Schindler (ASE, 2020)

The Aachen Rail Shuttle ARS - Autonomous and energy self-sufficient feeder transport. - Christian Schindler (J. Rail Transp. Plan. Manag., 2022)

Emergent Software Service Platform and its Application in a Smart Mobility Setting. - Nils Wilken; Christoph Knieke; Eric Nyakam; Andreas Rausch 001; Christian Schindler; Christian Bartelt; Nikolaus Ziebura (CoRR, 2023)

Towards Inductive Learning of Formal Software Architecture Rules. - Christian Schindler; Andreas Rausch 001 (HICSS, 2024)

Towards the Application of Operational Design Domain Based Scene Generation for Artificial Intelligence Training in Railway Automation The project "Rail Automation with Artificial Intelligence for Detection of Exceptional Situations" (RailAIxs) received funding in the mFUND conveyor line by the German Federal Ministry for Digital and Transport under the funding code 19FS2031A-D. - Till Mersmann; Friedrich Betz; Julian Eichenbaum; Fabian Hampel; Simon Klamt; Yannick Otten; Ingrid Scholl; Christian Schindler (ITSC, 2024)

Lernräume unter Verwendung von generativen Sprachmodellen. - Victoria Geisel; Christian Schindler; Nils Stein; Stefan Bente (SEUH, 2024)

Neurosymbolic Architectural Reasoning: Towards Formal Analysis through Neural Software Architecture Inference. - Steffen Herbold; Christoph Knieke; Andreas Rausch 001; Christian Schindler (NSE@ICSE, 2025)

LLM-Based Design Pattern Detection. - Christian Schindler; Andreas Rausch 001 (CoRR, 2025)